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Architecture
Taiizor edited this page Dec 18, 2024
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The UUID library is designed with the following principles:
- High Performance
- Thread Safety
- Memory Efficiency
- Cross-Platform Compatibility
public readonly partial struct UUID(ulong timestamp, ulong random) : IEquatable<UUID>, IComparable<UUID>, IComparable
{
// Implementation details...
}
Key characteristics:
- Value type for performance
- Immutable design
- 16-byte storage (same as Guid)
private static readonly ThreadLocal<RandomNumberGenerator> Rng =
new(() => RandomNumberGenerator.Create());
Features:
- Cryptographically secure
- Thread-local for performance
- Automatic cleanup
public readonly struct StringFormatter
{
private const string HexChars = "0123456789abcdef";
private const string Base32Chars = "0123456789ABCDEFGHJKMNPQRSTVWXYZ";
// Implementation details...
}
Supported formats:
- Hexadecimal (default)
- Base32 (URL-safe)
- Base64
public class ThreadLocalExample
{
private static readonly ThreadLocal<byte[]> BytePool =
new(() => new byte[16]);
private static readonly ThreadLocal<char[]> CharPool =
new(() => new char[32]);
}
Benefits:
- No lock contention
- Improved performance
- Memory efficiency
public class BufferPool
{
private readonly ConcurrentQueue<char[]> _charBuffers =
new ConcurrentQueue<char[]>();
public char[] Rent() =>
_charBuffers.TryDequeue(out var buffer)
? buffer
: new char[32];
public void Return(char[] buffer) =>
_charBuffers.Enqueue(buffer);
}
Advantages:
- Reduced allocations
- Better memory usage
- Improved GC behavior
public readonly struct ZeroAllocationExample
{
public bool TryWriteBytes(Span<byte> destination)
{
if (destination.Length < 16)
return false;
// Write directly to span
return true;
}
}
Benefits:
- No heap allocations
- Reduced GC pressure
- Better performance
[StructLayout(LayoutKind.Sequential)]
public readonly struct OptimizedStruct
{
private readonly ulong _first;
private readonly ulong _second;
}
Benefits:
- Optimal memory layout
- Efficient CPU operations
- Better cache utilization
public static class SimdOperations
{
public static bool Compare(ref UUID first, ref UUID second)
{
if (Vector.IsHardwareAccelerated)
{
// Use SIMD operations
}
// Fallback implementation
}
}
Advantages:
- Hardware acceleration
- Parallel processing
- Improved performance
public class LockFreeExample
{
private static long _counter;
public static long GetNext() =>
Interlocked.Increment(ref _counter);
}
Benefits:
- No lock contention
- Better scalability
- Improved throughput
public static class PlatformHelper
{
public static bool IsLittleEndian =>
BitConverter.IsLittleEndian;
public static bool Is64BitProcess =>
IntPtr.Size == 8;
}
public static class EndianHelper
{
public static ulong SwapEndianness(ulong value)
{
// Handle different CPU architectures
return BitConverter.IsLittleEndian
? value
: BinaryPrimitives.ReverseEndianness(value);
}
}
public static class PlatformOptimizations
{
public static void OptimizeForPlatform()
{
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
// Windows-specific optimizations
}
else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
{
// Linux-specific optimizations
}
}
}
public class UUIDTests
{
[Fact]
public void Generation_Should_Be_Unique()
{
var set = new HashSet<UUID>();
for (int i = 0; i < 1000000; i++)
{
Assert.True(set.Add(new UUID()));
}
}
}
[Benchmark]
public class PerformanceTests
{
[Benchmark]
public void Measure_Generation_Speed()
{
for (int i = 0; i < 1000000; i++)
{
_ = new UUID();
}
}
}
public class CrossPlatformTests
{
[Theory]
[InlineData(OSPlatform.Windows)]
[InlineData(OSPlatform.Linux)]
[InlineData(OSPlatform.OSX)]
public void Should_Work_On_All_Platforms(OSPlatform platform)
{
// Platform-specific tests
}
}
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