Giants aren't big enough? This mod allows for bigger minis.
Currently you need to either follow the build guide down below or use the R2ModMan.
The Radial menu to set size of a creature has now been expanded for more sizes. If the mini has an aura attached, an intimidatory menu will allow you to select which specific aura to scale up/down.
Open MoreSizesPlugin.sln
in Visual Studio.
You will need to add references to:
* BepInEx.dll (Download from the BepInEx project.)
* Bouncyrock.TaleSpire.Runtime (found in Steam\steamapps\common\TaleSpire\TaleSpire_Data\Managed)
* UnityEngine.dll
* UnityEngine.CoreModule.dll
* UnityEngine.InputLegacyModule.dll
* UnityEngine.UI
* Unity.TextMeshPro
* RadialUI
* RPC Plugin
Build the project.
Browse to the newly created bin/Debug
or bin/Release
folders and copy the MoreSizesPlugin.dll
to Steam\steamapps\common\TaleSpire\BepInEx\plugins
- 2.4.0: Added persistance via Asset Data Plugin (Contributed by Lord Ashes)
- 2.3.1: Update/correct ReadMe
- 2.3.0: temp RPC Migration,
- 2.2.1: Fix dependencies
- 2.2.0: Upgrade to ADP
- 2.1.4: RadialUI deprecated feature update.
- 2.1.3: config update.
- 2.1.2: Util Update.
- 2.1.1: CyberPunk update release
- 2.1.0: HF Update
- 2.0.0: Soft Dependency on EAR via stat messaging for Auras.
- 1.4.0: Can now set multiple custom sizes by updating config's array.
- 1.3.0: Update method to change size to now also include transformation and base.
- 1.2.0: Addressed issue from Radial UI Update.
- 1.1.0: Addressed fix for TS Build 7035408
- 1.0.1: added 0.75 for size.
- 1.0.0: Initial release