- Download and install SFML.
- Download SFGUI from the download page. If available, choose a binary release for your operating system and IDE/toolset.
- Unpack the archive.
- If source release: Build and install SFGUI (see Building for instructions).
- To see that everything works, start a new C++ project and compile the Hello World example.
Visit the SFGUI wiki for further help.
Building SFGUI is only required in the following cases:
- You like building yourself in general.
- No binary release is available for your operating system, neither at the website, nor in your operating system's software archives.
- You want to adjust SFGUI to your likings or help with development.
At first, download and install the dependencies:
Make yourself familiar with CMake and how it works.
Then create a new directory build
, start CMake (GUI), choose that directory
as your build directory and SFGUI's directory as source code directory.
Hit Configure followed by Generate. Close CMake.
Finally, either open the project files you have generated with CMake (e.g. Visual Studio solution) or instruct CMake to run the matching build tool:
cmake --build build/ --config debug --target install
(as root)
On Linux and after installing, you have to update ld's library cache by
running ldconfig
as root.
Projects using CMake within the build process can make use of SFGUI's FindSFGUI.txt file. Copy that file into your CMake Modules directory (located in CMake's directory on Windows, or in /usr/share/cmake-x.y/Modules/).
Instructions on how to use and configure the script can be found right at the top of the file in the comment section.
Prior contributing source code, please read the guidelines file. It contains important information about requirements for pull requests to be accepted.
The authors file lists contributors together with contact information. If you make a contribution, please add yourself to the list.
- Website: https://github.com/TankOs/SFGUI
- IRC: irc.boxbox.org:6697, #sfgui