Static Held Items Port (Starlight -> ExLaunch) #90
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Allows static encounters to have held items + modifies item rates based on if the player's first pokemon has the ability super luck or compound eyes.
Changed the 'magic number' declaration of the aforementioned abilities in the SL patch to instead be calculated through array_indexing from items.h. e.g
array_index(ABILITIES, "Super Luck")
if (!firstPoke->IsEgg(2, nullptr))
updated to use the EggCheckType enum:PokePara::EggCheckType::BOTH_EGG
fromEggCheckType.h
Misc Change: I added the functions
GetMonsNo()
andGetFormNo()
toAccessor.h
. They don't contribute to this issue but may as well merge them in for future usage.Rotom Battle: