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celu activation vulkan and onnx conversion (#5018)
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// Tencent is pleased to support the open source community by making ncnn available. | ||
// | ||
// Copyright (C) 2019 THL A29 Limited, a Tencent company. All rights reserved. | ||
// | ||
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except | ||
// in compliance with the License. You may obtain a copy of the License at | ||
// | ||
// https://opensource.org/licenses/BSD-3-Clause | ||
// | ||
// Unless required by applicable law or agreed to in writing, software distributed | ||
// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR | ||
// CONDITIONS OF ANY KIND, either express or implied. See the License for the | ||
// specific language governing permissions and limitations under the License. | ||
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#include "celu_vulkan.h" | ||
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#include "layer_shader_type.h" | ||
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namespace ncnn { | ||
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CELU_vulkan::CELU_vulkan() | ||
{ | ||
support_vulkan = true; | ||
support_image_storage = true; | ||
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pipeline_celu = 0; | ||
pipeline_celu_pack4 = 0; | ||
pipeline_celu_pack8 = 0; | ||
} | ||
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int CELU_vulkan::create_pipeline(const Option& opt) | ||
{ | ||
const Mat& shape = top_shapes.empty() ? Mat() : top_shapes[0]; | ||
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int elempack = 1; | ||
if (shape.dims == 1) elempack = opt.use_shader_pack8 && shape.w % 8 == 0 ? 8 : shape.w % 4 == 0 ? 4 : 1; | ||
if (shape.dims == 2) elempack = opt.use_shader_pack8 && shape.h % 8 == 0 ? 8 : shape.h % 4 == 0 ? 4 : 1; | ||
if (shape.dims == 3 || shape.dims == 4) elempack = opt.use_shader_pack8 && shape.c % 8 == 0 ? 8 : shape.c % 4 == 0 ? 4 : 1; | ||
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size_t elemsize; | ||
if (opt.use_fp16_storage) | ||
{ | ||
elemsize = elempack * 2u; | ||
} | ||
else if (opt.use_fp16_packed) | ||
{ | ||
elemsize = elempack == 1 ? 4u : elempack * 2u; | ||
} | ||
else | ||
{ | ||
elemsize = elempack * 4u; | ||
} | ||
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Mat shape_packed; | ||
if (shape.dims == 1) shape_packed = Mat(shape.w / elempack, (void*)0, elemsize, elempack); | ||
if (shape.dims == 2) shape_packed = Mat(shape.w, shape.h / elempack, (void*)0, elemsize, elempack); | ||
if (shape.dims == 3) shape_packed = Mat(shape.w, shape.h, shape.c / elempack, (void*)0, elemsize, elempack); | ||
if (shape.dims == 4) shape_packed = Mat(shape.w, shape.h, shape.d, shape.c / elempack, (void*)0, elemsize, elempack); | ||
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std::vector<vk_specialization_type> specializations(1 + 5); | ||
specializations[0].f = alpha; | ||
specializations[1 + 0].i = shape_packed.dims; | ||
specializations[1 + 1].i = shape_packed.w; | ||
specializations[1 + 2].i = shape_packed.h * shape_packed.d; | ||
specializations[1 + 3].i = shape_packed.c; | ||
specializations[1 + 4].i = shape_packed.cstep; | ||
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Mat local_size_xyz; | ||
if (shape_packed.dims == 1) | ||
{ | ||
local_size_xyz.w = std::min(64, shape_packed.w); | ||
local_size_xyz.h = 1; | ||
local_size_xyz.c = 1; | ||
} | ||
if (shape_packed.dims == 2) | ||
{ | ||
local_size_xyz.w = std::min(8, shape_packed.w); | ||
local_size_xyz.h = std::min(8, shape_packed.h); | ||
local_size_xyz.c = 1; | ||
} | ||
if (shape_packed.dims == 3) | ||
{ | ||
local_size_xyz.w = std::min(4, shape_packed.w); | ||
local_size_xyz.h = std::min(4, shape_packed.h); | ||
local_size_xyz.c = std::min(4, shape_packed.c); | ||
} | ||
if (shape_packed.dims == 4) | ||
{ | ||
local_size_xyz.w = std::min(4, shape_packed.w); | ||
local_size_xyz.h = std::min(4, shape_packed.h * shape_packed.d); | ||
local_size_xyz.c = std::min(4, shape_packed.c); | ||
} | ||
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// pack1 | ||
if (shape.dims == 0 || elempack == 1) | ||
{ | ||
pipeline_celu = new Pipeline(vkdev); | ||
pipeline_celu->set_optimal_local_size_xyz(local_size_xyz); | ||
pipeline_celu->create(LayerShaderType::celu, opt, specializations); | ||
} | ||
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// pack4 | ||
if (shape.dims == 0 || elempack == 4) | ||
{ | ||
pipeline_celu_pack4 = new Pipeline(vkdev); | ||
pipeline_celu_pack4->set_optimal_local_size_xyz(local_size_xyz); | ||
pipeline_celu_pack4->create(LayerShaderType::celu_pack4, opt, specializations); | ||
} | ||
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// pack8 | ||
if ((opt.use_shader_pack8 && shape.dims == 0) || elempack == 8) | ||
{ | ||
pipeline_celu_pack8 = new Pipeline(vkdev); | ||
pipeline_celu_pack8->set_optimal_local_size_xyz(local_size_xyz); | ||
pipeline_celu_pack8->create(LayerShaderType::celu_pack8, opt, specializations); | ||
} | ||
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return 0; | ||
} | ||
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int CELU_vulkan::destroy_pipeline(const Option& /*opt*/) | ||
{ | ||
delete pipeline_celu; | ||
pipeline_celu = 0; | ||
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delete pipeline_celu_pack4; | ||
pipeline_celu_pack4 = 0; | ||
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delete pipeline_celu_pack8; | ||
pipeline_celu_pack8 = 0; | ||
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return 0; | ||
} | ||
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int CELU_vulkan::forward_inplace(VkMat& bottom_top_blob, VkCompute& cmd, const Option& /*opt*/) const | ||
{ | ||
int elempack = bottom_top_blob.elempack; | ||
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std::vector<VkMat> bindings(1); | ||
bindings[0] = bottom_top_blob; | ||
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std::vector<vk_constant_type> constants(5); | ||
constants[0].i = bottom_top_blob.dims; | ||
constants[1].i = bottom_top_blob.w; | ||
constants[2].i = bottom_top_blob.h * bottom_top_blob.d; | ||
constants[3].i = bottom_top_blob.c; | ||
constants[4].i = bottom_top_blob.cstep; | ||
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const Pipeline* pipeline = elempack == 8 ? pipeline_celu_pack8 | ||
: elempack == 4 ? pipeline_celu_pack4 | ||
: pipeline_celu; | ||
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cmd.record_pipeline(pipeline, bindings, constants, bottom_top_blob); | ||
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return 0; | ||
} | ||
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int CELU_vulkan::forward_inplace(VkImageMat& bottom_top_blob, VkCompute& cmd, const Option& /*opt*/) const | ||
{ | ||
int elempack = bottom_top_blob.elempack; | ||
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std::vector<VkImageMat> bindings(2); | ||
bindings[0] = bottom_top_blob; | ||
bindings[1] = bottom_top_blob; | ||
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std::vector<vk_constant_type> constants(5); | ||
constants[0].i = bottom_top_blob.dims; | ||
constants[1].i = bottom_top_blob.w; | ||
constants[2].i = bottom_top_blob.h * bottom_top_blob.d; | ||
constants[3].i = bottom_top_blob.c; | ||
constants[4].i = 0; //bottom_top_blob.cstep; | ||
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const Pipeline* pipeline = elempack == 8 ? pipeline_celu_pack8 | ||
: elempack == 4 ? pipeline_celu_pack4 | ||
: pipeline_celu; | ||
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cmd.record_pipeline(pipeline, bindings, constants, bottom_top_blob); | ||
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return 0; | ||
} | ||
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} // namespace ncnn |
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// Tencent is pleased to support the open source community by making ncnn available. | ||
// | ||
// Copyright (C) 2019 THL A29 Limited, a Tencent company. All rights reserved. | ||
// | ||
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except | ||
// in compliance with the License. You may obtain a copy of the License at | ||
// | ||
// https://opensource.org/licenses/BSD-3-Clause | ||
// | ||
// Unless required by applicable law or agreed to in writing, software distributed | ||
// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR | ||
// CONDITIONS OF ANY KIND, either express or implied. See the License for the | ||
// specific language governing permissions and limitations under the License. | ||
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#ifndef LAYER_CELU_VULKAN_H | ||
#define LAYER_CELU_VULKAN_H | ||
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#include "celu.h" | ||
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namespace ncnn { | ||
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class CELU_vulkan : virtual public CELU | ||
{ | ||
public: | ||
CELU_vulkan(); | ||
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virtual int create_pipeline(const Option& opt); | ||
virtual int destroy_pipeline(const Option& opt); | ||
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using CELU::forward_inplace; | ||
virtual int forward_inplace(VkMat& bottom_top_blob, VkCompute& cmd, const Option& opt) const; | ||
virtual int forward_inplace(VkImageMat& bottom_top_blob, VkCompute& cmd, const Option& opt) const; | ||
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public: | ||
Pipeline* pipeline_celu; | ||
Pipeline* pipeline_celu_pack4; | ||
Pipeline* pipeline_celu_pack8; | ||
}; | ||
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} // namespace ncnn | ||
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#endif // LAYER_CELU_VULKAN_H |
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// Tencent is pleased to support the open source community by making ncnn available. | ||
// | ||
// Copyright (C) 2018 THL A29 Limited, a Tencent company. All rights reserved. | ||
// | ||
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except | ||
// in compliance with the License. You may obtain a copy of the License at | ||
// | ||
// https://opensource.org/licenses/BSD-3-Clause | ||
// | ||
// Unless required by applicable law or agreed to in writing, software distributed | ||
// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR | ||
// CONDITIONS OF ANY KIND, either express or implied. See the License for the | ||
// specific language governing permissions and limitations under the License. | ||
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#version 450 | ||
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#if NCNN_fp16_storage | ||
#extension GL_EXT_shader_16bit_storage: require | ||
#endif | ||
#if NCNN_fp16_arithmetic | ||
#extension GL_EXT_shader_explicit_arithmetic_types_float16: require | ||
#endif | ||
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layout (constant_id = 0) const float alpha = 0; | ||
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#define shape_constant_id_offset 1 | ||
layout (constant_id = shape_constant_id_offset + 0) const int dims = 0; | ||
layout (constant_id = shape_constant_id_offset + 1) const int w = 0; | ||
layout (constant_id = shape_constant_id_offset + 2) const int h = 0; | ||
layout (constant_id = shape_constant_id_offset + 3) const int c = 0; | ||
layout (constant_id = shape_constant_id_offset + 4) const int cstep = 0; | ||
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#if NCNN_image_shader | ||
layout (binding = 0) uniform unfp sampler3D bottom_blob_3d; | ||
layout (binding = 1, imfmtc1) writeonly uniform unfp image3D top_blob_3d; | ||
#else | ||
layout (binding = 0) buffer bottom_top_blob { sfp bottom_top_blob_data[]; }; | ||
#endif | ||
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layout (push_constant) uniform parameter | ||
{ | ||
int dims; | ||
int w; | ||
int h; | ||
int c; | ||
int cstep; | ||
} p; | ||
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void main() | ||
{ | ||
int gx = int(gl_GlobalInvocationID.x); | ||
int gy = int(gl_GlobalInvocationID.y); | ||
int gz = int(gl_GlobalInvocationID.z); | ||
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if (gx >= psc(w) || gy >= psc(h) || gz >= psc(c)) | ||
return; | ||
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#if NCNN_image_shader | ||
afp v = image3d_ld1(bottom_blob_3d, ivec3(gx, gy, gz)); | ||
#else | ||
const int gi = gz * psc(cstep) + gy * psc(w) + gx; | ||
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afp v = buffer_ld1(bottom_top_blob_data, gi); | ||
#endif | ||
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v = max(v, afp(0.0f)) + min(alpha * (exp(v / alpha) - 1.0f), afp(0.0f)); | ||
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#if NCNN_image_shader | ||
image3d_st1(top_blob_3d, ivec3(gx, gy, gz), v); | ||
#else | ||
buffer_st1(bottom_top_blob_data, gi, v); | ||
#endif | ||
} |
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// Tencent is pleased to support the open source community by making ncnn available. | ||
// | ||
// Copyright (C) 2019 THL A29 Limited, a Tencent company. All rights reserved. | ||
// | ||
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except | ||
// in compliance with the License. You may obtain a copy of the License at | ||
// | ||
// https://opensource.org/licenses/BSD-3-Clause | ||
// | ||
// Unless required by applicable law or agreed to in writing, software distributed | ||
// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR | ||
// CONDITIONS OF ANY KIND, either express or implied. See the License for the | ||
// specific language governing permissions and limitations under the License. | ||
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#version 450 | ||
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#if NCNN_fp16_storage | ||
#extension GL_EXT_shader_16bit_storage: require | ||
#endif | ||
#if NCNN_fp16_arithmetic | ||
#extension GL_EXT_shader_explicit_arithmetic_types_float16: require | ||
#endif | ||
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layout (constant_id = 0) const float alpha = 0; | ||
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#define shape_constant_id_offset 1 | ||
layout (constant_id = shape_constant_id_offset + 0) const int dims = 0; | ||
layout (constant_id = shape_constant_id_offset + 1) const int w = 0; | ||
layout (constant_id = shape_constant_id_offset + 2) const int h = 0; | ||
layout (constant_id = shape_constant_id_offset + 3) const int c = 0; | ||
layout (constant_id = shape_constant_id_offset + 4) const int cstep = 0; | ||
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#if NCNN_image_shader | ||
layout (binding = 0) uniform unfp sampler3D bottom_blob_3d; | ||
layout (binding = 1, imfmtc4) writeonly uniform unfp image3D top_blob_3d; | ||
#else | ||
layout (binding = 0) buffer bottom_top_blob { sfpvec4 bottom_top_blob_data[]; }; | ||
#endif | ||
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layout (push_constant) uniform parameter | ||
{ | ||
int dims; | ||
int w; | ||
int h; | ||
int c; | ||
int cstep; | ||
} p; | ||
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void main() | ||
{ | ||
int gx = int(gl_GlobalInvocationID.x); | ||
int gy = int(gl_GlobalInvocationID.y); | ||
int gz = int(gl_GlobalInvocationID.z); | ||
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if (gx >= psc(w) || gy >= psc(h) || gz >= psc(c)) | ||
return; | ||
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#if NCNN_image_shader | ||
afpvec4 v = image3d_ld4(bottom_blob_3d, ivec3(gx, gy, gz)); | ||
#else | ||
const int gi = gz * psc(cstep) + gy * psc(w) + gx; | ||
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afpvec4 v = buffer_ld4(bottom_top_blob_data, gi); | ||
#endif | ||
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v = max(v, afp(0.0f)) + min(alpha * (exp(v / alpha) - 1.0f), afp(0.0f)); | ||
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#if NCNN_image_shader | ||
image3d_st4(top_blob_3d, ivec3(gx, gy, gz), v); | ||
#else | ||
buffer_st4(bottom_top_blob_data, gi, v); | ||
#endif | ||
} |
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