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Genetic Algorithm Neural Network

By Adam Titus

A Unity scene that demonstrates a genetic algorithm of neural networks learning to solve a simple maze.

Technologies Used

Technologies Needed

  • Windows Unity

Installation Instructions

  • Clone this project down to your desktop
  • Open that folder in Unity
  • Open the Demo scene in Unity
  • Click the play button at the top of the screen
  • Let run for as long as you want. (Speed and amount of agents that hit the target will plateau around 145, epoch 20ish)

Known Bugs

  • Colors are correct, although they look misleading
  • Currently working on a timed area in order to discourage agents that hang in the back and avoid touching walls

Contact Me

GitHub Linkedin AdamTitus76@gmail.com

Legal

MIT License

Copyright (c) 2018 Adam Titus All Rights Reserved.

If you find a way to monetize this please contact the author

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