Skip to content

Commit

Permalink
Fix download link and document near (PGMDev#161)
Browse files Browse the repository at this point in the history
Signed-off-by: Pear <20259871+TheRealPear@users.noreply.github.com>
  • Loading branch information
TheRealPear authored Nov 4, 2024
1 parent c2ccc06 commit b964bd0
Show file tree
Hide file tree
Showing 2 changed files with 5 additions and 5 deletions.
8 changes: 4 additions & 4 deletions docs/modules/objectives/dtm.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -4,11 +4,11 @@ title: Destroy the Monument
---

Players have to locate and destroy certain objects from the enemy team, such as an obsidian pillar, etc.
Teams win after a specified percentage of the enemy teams destroyables are destroyed.
Teams win after a specified percentage of the enemy team's destroyables are destroyed.
Teams can have multiple destroyables and they can be made out of multiple materials.

Completion specifies how much of the material(s) inside of the monument region must be removed for it to count as destroyed.
For example, if the monument is obsidian and completion is set to 100%, then all the obsidian must be removed in order for the monument to count as destroyed.
Completion specifies how much of the material(s) inside the monument region must be removed for it to count as destroyed.
For example, if the monument is obsidian and completion is set to 100%, then all the obsidian must be removed for the monument to count as destroyed.

| Element | Description |
|---|---|
Expand All @@ -33,7 +33,7 @@ For example, if the monument is obsidian and completion is set to 100%, then all
| `mode-changes` | Specify if this destroyable uses monument modes.<br />**Note:** Not used in conjunction with `modes`. | <span className="badge badge--primary">true/false</span> | false |
| `show-progress` | Show this destroyable's progress in the scoreboard. | <span className="badge badge--primary">true/false</span> | false |
| `repairable` | Specify if the destroyable can be repaired. | <span className="badge badge--primary">true/false</span> | true |
| `sparks` | Spawn fireworks particles for each destroyed blocks and play the fireworks sound to all players. | <span className="badge badge--primary">true/false</span> | false |
| `sparks` | Spawn fireworks particles for each destroyed blocks and play the fireworks sound to all or nearby players. | `true`, `false`, `near` | false |
| `show-messages` | Broadcast messages related to the monument in chat. | <span className="badge badge--primary">true/false</span> | true |
| `show-effects` | Play sounds, fireworks, and other effects related to the monument. | <span className="badge badge--primary">true/false</span> | true |
| `show-info` | Display the monument under commands such as `/match`. | <span className="badge badge--primary">true/false</span> | true |
Expand Down
2 changes: 1 addition & 1 deletion src/pages/downloads/index.js
Original file line number Diff line number Diff line change
Expand Up @@ -94,7 +94,7 @@ export default function Downloads() {
"button button--primary",
styles.download_button
)}
href={"https://nightly.link/PGMDev/PGM/workflows/deploy/dev/PGM.jar.zip"}
href={"https://nightly.link/PGMDev/PGM/workflows/build/dev/PGM.jar.zip"}
title={"Latest build directly from GitHub.\nContains all the latest features, may occasionally bring new bugs."}
>
Download <FontAwesomeIcon icon={faDownload} />
Expand Down

0 comments on commit b964bd0

Please sign in to comment.