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Clear progress messages on STATE_IDLE and STATE_BUFFERING #1768

Merged
merged 1 commit into from
Sep 30, 2019

Commits on Sep 23, 2019

  1. Clear progress messages on STATE_IDLE and STATE_BUFFERING

     The progress message handler will duplicate recursions of the `onProgressMessage` handler on change of player state from any state to STATE_READY with `playWhenReady` is true (when video is not paused). This clears the messages on STATE_IDLE and STATE_BUFFERING to break the recursion.
    benoitdion committed Sep 23, 2019
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