❗❗❗This project is deprecated and a new version have been released under the name FruityDancitor.❗❗❗
This project was made as a tool for the FL Studio plugin Fruity Dance.
You have three options:
You can download the build from the releases section of this GitHub page.
Open index.html
in the dist
folder with any modern browser.
OBS: nodejs is required
Firstly, clone the project and navigate into it with a terminal. Once inside, install all needed dependencies:
$ npm i
Secondly, build the project:
$ npm run build
A dist
folder should now be created with a index.html
file inside. Open it with any modern browser.
OBS: nodejs is required
Run npm run dev
in the console and open http://localhost:9000/dist/index.html
to get started. All changes to files will be automatically compiled and auto reload is enabled.
The npm run deploy
command is used to deploy to GitHub Pages.
A .git-hooks/commit-msg
file has been created to enforce conventional commit messages. To enable:
chmod +x '.git-hooks/commit-msg'
git config core.hooksPath '.git-hooks'
Versions will be updated according to the following rules:
<major>.<minor>.<patch>
- The major version is seldom increased as it's hard to define any hard-set rules for it. Generally, it's only when the API no longer is compatible with older versions that this version is increased, but when that happens is a question of definition, i.e. when are there enough changes? For this repo, the version will be increased when I feel that it warrants the changes made, or until I find a better way to handle this.
- If
feat
is in the release notes, the minor version will be increased. - If
fix
is in the release notes, the patch version will be increased.
OBS: The version number will be increased by one (i.e. 1.0.0
-> 1.0.1
). This means that if the minor version is increased, the patch version will be reset to 0
, and if the major version is increased, both the minor and patch version will be reset. However, note that the previous versions did not follow this rule. For example, I incorrectly increased the minor version from 2.1.0
to 2.2.1
when the version should have been increased to 2.2.0
instead. Altough this makes versioning a bit confusing, I will not be changing it, and will instead try to stay consistent from now on.
I'm still learning and I still make mistakes. At times, you may see the wrong author or different emails being used. I won't be changing the history to fix this, but I will try to keep it clean from now on.
Here's a meme which reflects the situation:
- Right-click on an image to sort it into a "collection".
- Upload one or many image files or a gif file to auto-extract its frames. If you upload a GIF, choose the upload mode.
- If you're going to upload a gif with a transparent background, choose Upload mode: Transparent GIF.
- Otherwise, choose Upload mode: NON Transparent GIF.
- Drag and drop images into the grid to place them.
- Click on one or many images to select and modify its offset or size.
- Save your sprite sheet and loaded images as a JSON file to load them later, or download the compiled sprite sheet image and text file.
- Configure the generator in the settings section
Shortcut | Description |
ctrl + s / ⌘ + s
| Save the sprite sheet in JSON format |
ctrl + e / ⌘ + e
| Export the sprite sheet |
ctrl + u / ⌘ + u
| Clear uploaded images (i.e. localstorage) |
See bundle.js.LICENSE.txt
.
Please create a new issue if you find a bug. Thanks.