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[BUG]The machine in MOD will not automatically close the GUI when the player is far away from the machine, so that you can brush items #62

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Xnidada opened this issue Dec 3, 2022 · 8 comments · Fixed by #71
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@Xnidada
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Xnidada commented Dec 3, 2022

Describe the bug
The machine in MOD will not automatically close the GUI when the player is far away from the machine, so that you can brush items

To Reproduce
Steps to reproduce the behavior:

  1. Place any Machine Block and Place items that can move players
  2. Put items in GUI
  3. Standing on the conveyor belt
  4. open gui
  5. Wait to move out of the load chunk set by the server
  6. Take out items,close gui
  7. Run to the machine location and open it
  8. See error

Expected behavior
Close the GUI when the player is a certain distance from the machine

Screenshots
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Desktop (please complete the following information):

  • OS: server
  • Modpack: any
  • Modpack Version: any
  • Mekanism Version: 9.10.16
    Note that we only provide cross-mod support in the official modpacks for this mod. We always offer help and we may fix issues in public packs not on curseforge.

PROVIDE the following files

  • The crash report in folder ./crash-reports (both server and client logs)
  • The full log located in the folder ./logs
  • The configfiles in ./config/mekanism/ if edited
  • If the issue is with multiblock structures or similar complex stuff, also provide the save file where the error occurs. So that our time is saved for other bugs instead of trying to copy your build.
    Use gist.github.com to provide such files.
java.2022-12-03.16-00-34-844.mp4

Issues not providing the required files will not get help

Additional context
Add any other context about the problem here.

@Xnidada Xnidada added the TYPE: BUG Something isn't working label Dec 3, 2022
@Xnidada
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Xnidada commented Dec 3, 2022

OS: server
Modpack: Custom made, no configs changed
Mekanism Version: 9.10.16
Forge Version: 10.13.4.1614

@maggi373
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maggi373 commented Dec 3, 2022

if i remember correctly this was fixed with another block. but ye, it should throw you out.

@Xnidada
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Xnidada commented Dec 3, 2022

if i remember correctly this was fixed with another block. but ye, it should throw you out.

No, no, no, no, the tramcar can also let players move. If the GUI is not closed, a bug will appear

@maggi373
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maggi373 commented Dec 3, 2022

I meant throw you out of the gui when out of range, busy day :)

@maggi373
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maggi373 commented Dec 3, 2022

Ye, closing the gui. Is there something im missing? Its not doing it now and it should close it when out of "range"

@Xnidada
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Xnidada commented Dec 3, 2022

Ye, closing the gui. Is there something im missing? Its not doing it now and it should close it when out of "range"

I'm sorry, I didn't understand your meaning before. The English is not so good and hope this bug can be repaired in the next version

@maggi373
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maggi373 commented Dec 3, 2022

you posted the issue #56 you can respond on it to reopen

@Xnidada
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Xnidada commented Dec 7, 2022

you posted the issue #56 you can respond on it to reopen

I don't know what the problem is. It may be caused by the interaction between ThermalExpansion and MEK

DrParadox7 added a commit to DrParadox7/Mekanism that referenced this issue Dec 11, 2022
DrParadox7 added a commit to DrParadox7/Mekanism that referenced this issue Dec 11, 2022
@maggi373 maggi373 modified the milestones: 9.10.20, 9.10.21 Dec 18, 2022
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3 participants