🧪Experiments into HPC ray tracing using Rust.
After having built a 4 node 32 core cluster at home using ex enterprise components I wanted to experiment with high performance computing and needed a computationally expensive task to throw at it.
I decided to follow Ray Tracing In One Weekend whilst learning Rust, both are new to me so if you have any feedback I'd highly appreciate it!
Follow this guide to get slurm & openMpi setup on your cluster
cargo build --release
sbatch ./run.sh
squeue