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Configuration

Moros edited this page Jul 7, 2023 · 3 revisions

Gaia has a single configuration file gaia.conf.

Default config
# The number of threads Gaia can use for asynchronous tasks such as IO
background-threads=0
# The maximum amount of chunks that will be restored every tick
concurrent-chunks=16
The maximum amount of chunk sections that will be restored every tick per chunk
sections-per-tick=24
# The cooldown in milliseconds before an arena can be reverted again
cooldown=5000
# Light fixer can optionally queue light recalculations for reverted chunks/arenas in a 2nd pass. Available options: DISABLED, POST-CHUNK, POST-ARENA
light-fixer="POST_ARENA"
# The maximum amount of time in milliseconds for snapshot analysis
timeout=30000

Notes:

background-threads: A non-positive value means Gaia will be able to utilize half the available threads of your processor.

concurrent-chunks: You might want to tweak this value depending on your server's CPU.

sections-per-tick: You might want to increase this value if you have an arena in a super tall world. each section is 16 blocks high.

cooldown: Users with gaia.command.bypass permission node will be ignored from the cooldown check.

light-fixer: On PaperMC servers with the Starlight lighting engine, Gaia can request chunks to be relit thus fix any visual artifacts.

timeout: This is only a safeguard. Multi-million block arenas will only take a fraction of that time.

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