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Configuration
Moros edited this page Jul 7, 2023
·
3 revisions
Gaia has a single configuration file gaia.conf
.
Default config
# The number of threads Gaia can use for asynchronous tasks such as IO
background-threads=0
# The maximum amount of chunks that will be restored every tick
concurrent-chunks=16
The maximum amount of chunk sections that will be restored every tick per chunk
sections-per-tick=24
# The cooldown in milliseconds before an arena can be reverted again
cooldown=5000
# Light fixer can optionally queue light recalculations for reverted chunks/arenas in a 2nd pass. Available options: DISABLED, POST-CHUNK, POST-ARENA
light-fixer="POST_ARENA"
# The maximum amount of time in milliseconds for snapshot analysis
timeout=30000
background-threads
:
A non-positive value means Gaia will be able to utilize half the available threads of your processor.
concurrent-chunks
:
You might want to tweak this value depending on your server's CPU.
sections-per-tick
:
You might want to increase this value if you have an arena in a super tall world. each section is 16 blocks high.
cooldown
:
Users with gaia.command.bypass
permission node will be ignored from the cooldown check.
light-fixer
:
On PaperMC servers with the Starlight lighting engine, Gaia can request chunks to be relit thus fix any visual artifacts.
timeout
:
This is only a safeguard. Multi-million block arenas will only take a fraction of that time.