Implement LookAtModifier3D #1110
runner.yml
on: push
📊 Static checks
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Code style, file formatting, and docs
23s
Matrix: 🐧 Linux / build-linux
🍏 iOS
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Template (target=template_release)
2m 59s
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP
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Build and test Godot CPP
Annotations
2 errors and 2 warnings
🐧 Linux / Editor with doubles and GCC sanitizers (target=editor, tests=yes, dev_build=yes, scu_build=yes, precision=double, use_asan=yes, use_ubsan=yes, linker=gold):
scene/3d/look_at_modifier_3d.cpp#L260
ISO C++ says that these are ambiguous, even though the worst conversion for the first is better than the worst conversion for the second: [-Werror]
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🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
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🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
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Artifacts
Produced during runtime
Name | Size | |
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android-editor
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229 MB |
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android-template-arm32
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69.6 MB |
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android-template-arm64
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63.8 MB |
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ios-template
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39.5 MB |
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linux-editor-mono
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77.8 MB |
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linux-template-minimal
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16.7 MB |
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linux-template-mono
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30.9 MB |
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macos-editor
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104 MB |
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macos-template
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46.7 MB |
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web-nothreads-template
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15.3 MB |
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web-template
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15.2 MB |
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windows-editor
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64.6 MB |
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windows-template
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31.2 MB |
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