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Implement LookAtModifier3D #1110

Implement LookAtModifier3D

Implement LookAtModifier3D #1110

Triggered via push October 23, 2024 05:58
Status Failure
Total duration 11m 7s
Artifacts 13

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
23s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🍏 iOS  /  Template (target=template_release)
2m 59s
🍏 iOS / Template (target=template_release)
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
🪲 Godot CPP / Build and test Godot CPP
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Annotations

2 errors and 2 warnings
🐧 Linux / Editor with doubles and GCC sanitizers (target=editor, tests=yes, dev_build=yes, scu_build=yes, precision=double, use_asan=yes, use_ubsan=yes, linker=gold): scene/3d/look_at_modifier_3d.cpp#L260
ISO C++ says that these are ambiguous, even though the worst conversion for the first is better than the worst conversion for the second: [-Werror]
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.

Artifacts

Produced during runtime
Name Size
android-editor
229 MB
android-template-arm32
69.6 MB
android-template-arm64
63.8 MB
ios-template
39.5 MB
linux-editor-mono
77.8 MB
linux-template-minimal
16.7 MB
linux-template-mono
30.9 MB
macos-editor
104 MB
macos-template
46.7 MB
web-nothreads-template
15.3 MB
web-template
15.2 MB
windows-editor
64.6 MB
windows-template
31.2 MB