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Is there any way to paint sharp paths (i.e. without blurry edges)? #562

Closed Answered by TokisanGames
AdeelTariq asked this question in Questions
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https://terrain3d.readthedocs.io/en/latest/docs/introduction.html#vertex-painting

This terrain is a vertex painter, not a pixel painter. Every terrain pixel is a blend of 4 vertices. You could sharpen things by disabling the blending noise and increasing blend sharpness. Otherwise, you'll have to edit the shader to adjust how it blends between the vertices how you want, such as treating the vertices as points on a Bezier curve or something non-trivial.

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