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[Release] vMenu v1.0.9 (Hotfix!)

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@TomGrobbe TomGrobbe released this 02 Apr 22:56
fc0424a

EDIT:

v1.0.9 had a corrupt dependency dll file. This is now resolved and the zip file has been updated. Please re download. It should work fine now.


Bug fixes, new features and some features have changed. Also quite a few internal changes.

  • Added more realistic suicide options. (random: 50/50 chance: either take the pill, or shoot yourself in the head (currently slightly bugged because the gun does not make any sound when the animation is playing, still need to figure out how to solve that).
  • Changed unlimited stamina to use stats instead of a repeating native call. Also included driving, flying shooting, and other MP stats to be 100% at all times. This also greatly increases the max ammo count for weapons 🙂
  • Improved performance and fix incompatibility issues with some other [random] resources. Help text being drawn by buggy resources could cause issues for vMenu. Not sure if it's fixed 100% but I guess we'll find out for sure when this update is shipped out.
  • Added more debugging when debug mode is on. I'm trying to figure out an issue relating vehicles not being deleted or spawning x amount of times instead of only once when toggling "Replace Previous Vehicle" on/off repeatedly, this bug is still in this version as I'm still not sure how to solve it. For the time being, just keep Replace Previous Vehicle turned on to prevent this.
  • Fixed another couple of NativeUI bugs, hopefully reducing the weird positioning on some systems -although the previous 6 million of those "fixes" didn't seem to work either so I doubt it'll improve anything- it's worth a try.
  • Switched to another version of Newtonsoft.Json. It's now compatible for client and server side. Saving things to the client will now be done using Newtonsoft.Json instead of my own hacky json parser functions. This will allow for improved saving in the future. For now I've just tried to keep compatibility with existing save files and also keep backwards compatibility for servers using older versions of vMenu. However if I decide to update the system completely, it might mean you either lose your custom saves, or you loose access to them on certain servers using outdated versions of vMenu. Though that's planned for another update.
  • Added the vMenu.VehicleSpawner.DisableReplacePrevious permission. This is now required in order to be able to turn off the "Replace Previous Vehicle" toggle. This is to give server owners the ability to protect their servers against vehicle spawn spam.
  • Last but not least, some misc improvements, not very noticeable but it was needed to get the resource more organized.