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[Release] vMenu v1.5.0

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@TomGrobbe TomGrobbe released this 24 Nov 14:08

vMenu v1.5.0

New permissions

  • vMenu.PlayerOptions.MaxHealth This allows the player to heal themselves in the Player Options menu.
  • vMenu.PlayerOptions.MaxArmor This allows the player to give themselves max armor in the Player Options menu.
  • vMenu.PlayerOptions.CleanPlayer This allows the player to clean their player clothes in the Player Options menu.
  • vMenu.PlayerOptions.DryPlayer This allows the player to make their clothes dry in the Player Options menu.
  • vMenu.PlayerOptions.WetPlayer This allows the player to make their clothes wet in the Player Options menu.
  • vMenu.PlayerOptions.VehicleAutoPilotMenu This allows the player to use the vehicle auto pilot options, which is located in the Player Options menu.
  • vMenu.MiscSettings.RestoreAppearance If this is allowed and the player enabled it in the Misc Settings menu, then whenever the player dies and respawns it will restore their previous skin. Might not work correctly for certain servers that have custom respawn logic implemented, or for the freemode peds.
  • vMenu.MiscSettings.RestoreWeapons If this is allowed and the player enabled it in the Misc Settings menu, then whenever the player dies and respawns it will restore all their weapons and attachments. Might not work correctly on certain servers that have custom respawn logic.

Removed permissions

  • vMenu.PlayerOptions.Functions This permission is no longer used. It has been replaced with some of the added permissions in the list above.

New config options

  • vmenu_freeze_time Freeze the time by default when the server starts.
    (can be set to true or false, default: setr vmenu_freeze_time false)
  • vmenu_quit_session_in_rockstar_editor When you set this to true, it will leave the current game session if a player uses the rockstar editor button in the recording options menu.
    (can be set to true or false, default: setr vmenu_quit_session_in_rockstar_editor false)

Changes (tl;dr version)

  • Bug fixes.
  • Improvements.
  • Some things have moved in the menu.
  • Some (sub)menus have been rewritten or changed in some other noticeable way.
  • New features.
  • Still snailsome 🐌

Changes (long version)

  • Prevent vMenu crashing when server owners made a mistake in their locations.json file.
  • Add an option for the server owner to configure, which (if enabled) will force players to quit the session as soon as they press the 'Rockstar Editor' button in the recording options menu.
  • Fixed a player blips issue on OneSync enabled servers.
  • Made player blips group correctly instead of creating a new entry for every single player.
  • Also fixed some other random issues with player blips. In the mean time figured out a lot more info about undocumented blip natives (PR's were made for the Natives reference.)
  • Update my NativeUI fork for some slight performance improvements. (PR by @d0p3t)
  • Create a new submenu in the Player Options menu called "Auto Pilot Options" which can be used for starting, stopping and changing (auto) driving options.
  • Add a weather command (vmenuserver weather <weatherType | dynamic <true | false>>) to be used in the server console only.
  • Add a time command (vmenuserver time <freeze <true | false> | <hour> <minute>>) to be used in the server console only.
  • Do some major cleaning up regarding travis builds. Also implement appveyor builds for development artifacts.
  • Removed all existing MP Ped customization related code. I'm re-coding everything related to mp peds so stay tuned.
  • Re-coded the player appearance options menu, fixed some bugs while I was at it.
  • Changed text on some notifications & debug logging.
  • Fixed death notifications sometimes not showing up when a vehicle or other (non-player) entity killed a player.
  • Added a 'Restore Player Appearance' and a 'Restore Weapons' option to the Misc Settings menu. Pretty self explanatory.
  • Fix multiple onListChange and onListSelect event bugs. (these were getting duplicated and causing problems).
  • 'Clear Area' in the Misc Settings menu is now synced for all players.
  • The 'commit suicide' option in the Player Options menu has some better logic to decide what type of animation it should be (gun or the pill) and if it's a gun, then it'll choose a specific gun based on an internal preference list.
    The pistol animation now actually has a real firing gun in it as well.
  • Completely rewrite the Saved Vehicles menu, yes I've been listening to your requests. Addon vehicles menu will be getting a similar face lift in the near future, stay tuned.
  • Remove all unnecessary loading of streamed assets. And unload the ones that aren't needed anymore as soon as possible.
  • Add some new config options (check the list above).
  • Did some testing with wind noise, let me know if you notice a difference in wind noise after this update.
  • Add a new "Illuminated Clothing Animation" option to the Player Appearance menu. If you have illuminated clothing, you can turn it on, off, make it fade or flash the lights. Should be synced for all players, however players that join later on might not see this. This is due to GTA V decorator limitations for the Player Ped.
  • 2 small changes in the Weather Options menu (2 buttons are now checkboxes which update properly based on changes by other players as well).
  • Internal: implement new storage data type (int).
  • Internal: Add some new User Defaults settings & saving.
  • Internal: Reset the experimental features to be enabled/disabled based on the config option in the __resource.lua file.
  • Fixed some typos.
  • Change how vMenu hides hud elements as well as change when vMenu should hide certain hud elements created by vMenu.
  • No-reload option is now changed, it acts more like infinite ammo but this way it stops the rapid-fire revolvers and stops other mk2 weapons from completely going insane. Also fixes a issue when no-reload was on while in a vehicle.
  • NoClip: change (increase) max speed and add some more in-between speeds as well.
  • Like mentioned before, the 'Player Functions' in 'Player Options' is now separated into multiple buttons, each having it's own permission node.
  • Create a small JS script which will be used in a future version of vMenu. To be continued...
  • Some MP Ped re-structuring and preparations for future development related to mp peds.
  • Fix fast running & fast swimming options not being set/saved correctly.
  • Add missing DLC vehicles to the Vehicle Spawner menu.
  • Fix bullet proof tires option not working correctly. Will now als be locked if godmode is enabled and restore to the previous setting if godmode is disabled.

Pfew, that's all. I sure hope you enjoy the update.