Skip to content

2017-01-30

Compare
Choose a tag to compare
@TomHarte TomHarte released this 30 Jan 12:28
· 10539 commits to master since this release

A quick bug fix to the previous release, correcting:

  • a potential race condition memory access error on vertex buffer construction between the emulation thread and the OpenGL thread; and
  • a mistaken use of memcpy where it should have been memmove in audio processing — i.e. part of the audio buffer was left in an undefined state†.

† though I suspect no user-perceivable difference with the current implementations of both on the one platform I happen presently to support.