Skip to content

ToniPlays/Hazard

Repository files navigation

Hazard

The Game Engine you don't want to use.

Hazard is a new Game Engine being developed.

Supported systems Description
Application stack Include only the modules what you need
Input events Basic input system
2D batch renderer Render 2D quads in a single draw call by batching
3D renderer Basic meshes done.
Scripting Supports C# scripting with Mono, Visual scripting coming later
Audio system Not implemented
Runtime system Coming soon
Supported platforms Status
Windows All systems running, OpenGL backend has issues
MacOS Compiles, likely to be unusable in any form
Linux Currently not supported in any form

Hazard Editor

About

BioHazard

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published