-
-
Notifications
You must be signed in to change notification settings - Fork 40
Siege War Installation
Goosius1 edited this page Jul 25, 2023
·
241 revisions
- Ensure your server has Towny 0.99.3.0 or newer.
- Download the SiegeWar plugin jar file from here, and drop it into your server plugins folder.
- Restart your server.
- Run
/swa install
.- This command will setup Towny with the required/recommended configs & perms.
- Visit each world you want Sieges to be allowed in, and use the
/tw toggle warallowed on
command.- In worlds where you want sieging disabled, run
/two toggle warallowed off
.
- In worlds where you want sieging disabled, run
- Make optional configuration changes
- You can setup a Discord Web-Hook by following the instructions in the "Discord Webhook" section of the config file.
- Don't worry about money values for now; SiegeWar will warn you if money values are configured too high or low.
- Make optional permission changes:
- Using permissions plugin, add this for server staff:
- siegewar.immune.to.war.nausea
- Run
/ta reload all
. - Run
/swa reload
. - Install optional supporting plugins
-
Dynmap
- Proves a map of the gameworld.
- Little 🔥 icons appear on the map, at the position of each Siege Banner.
- Whenever a battle is active, the respective fire icon gets replaced with a little ⚔️ icon.
-
Dynmap-Towny
- Shows towns on the Dynmap, with colors indicating which nation owns which town.
-
TownyCombat
- Adds some nice combat features, especially Battlefield Roles (Heavy Infantry, Medium Cavalry, Light Cavalry etc).
-
TownyCultures
- Allows towns to maintain their chosen cultural affiliation, even after being captured.
-
TownyResources
- Generates resources from each town
- When a town is owned by a nation, whether voluntarily or by capture, that nation gets a cut of the resources.