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Fix Citizens NPCs causing error on PlayerTeleportEvent. #5319

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merged 1 commit into from
Sep 30, 2021
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Description:

Fixes a towny issue and basically always ignores Citizens2 Player's in Towny events.

Mainly caused by a missing resident != null for the new resident spawn protection task.


New Nodes/Commands/ConfigOptions:

Nope


Relevant Towny Issue ticket:

#5318


  • I have tested this pull request for defects on a server.

By making this pull request, I represent that I have the right to waive copyright and related rights to my contribution, and agree that all copyright and related rights in my contributions are waived, and I acknowledge that the TownyAdvanced organization has the copyright to use and modify my contribution under the Towny License for perpetuity.

@Warriorrrr Warriorrrr added the bug label Sep 30, 2021
@Warriorrrr Warriorrrr linked an issue Sep 30, 2021 that may be closed by this pull request
@Warriorrrr Warriorrrr added this to the 0.97.2.0 milestone Sep 30, 2021
@LlmDl LlmDl merged commit db8656d into master Sep 30, 2021
@LlmDl LlmDl deleted the fix-npcs branch September 30, 2021 12:51
LlmDl added a commit that referenced this pull request Sep 30, 2021
@LlmDl LlmDl modified the milestones: 0.97.2.0, 0.97.3.0 Oct 4, 2021
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Towny error when starting the server [Pre 0.97.2.1]
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