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Only fire successful teleport event on successful teleport #7749

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merged 1 commit into from
Jan 31, 2025

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Description:

It's possible for a teleport to not succeed (i.e. the bukkit teleport event being cancelled by another plugin), in those cases we shouldn't be firing a successful teleport event


  • I have tested this pull request for defects on a server.

By making this pull request, I represent that I have the right to waive copyright and related rights to my contribution, and agree that all copyright and related rights in my contributions are waived, and I acknowledge that the TownyAdvanced organization has the copyright to use and modify my contribution under the Towny License for perpetuity.

@Warriorrrr Warriorrrr added the bug label Jan 29, 2025
@Warriorrrr Warriorrrr added this to the 0.101.2.0 milestone Jan 29, 2025
@LlmDl LlmDl merged commit 51ba28b into master Jan 31, 2025
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@LlmDl LlmDl deleted the fix/successful-teleport branch January 31, 2025 12:55
LlmDl added a commit that referenced this pull request Jan 31, 2025
  - Fixed format for "Owner" in MapHUD, courtesy of SulkyWhale with
PR #7744. (First-Time Contributor!)
  - Use Java 21 on Jitpack, courtesy of PimvanderLoos with PR #7746.
(First-Time Contributor!)
  - Bump org.jetbrains:annotations from 26.0.1 to 26.0.2.
  - Only fire successful teleport event on successful teleport, courtesy
of Warrior with PR #7749.
  - Automatically add the 1.21.4 tree, flower, and moss blocks to the
farm allowed blocks in existing configs, courtesy of Momshroom with
PR #7750.
  - Automatic Config Edit:
    - "PALE_OAK_LOG,PALE_MOSS_BLOCK,PALE_MOSS_CARPET,PALE_OAK_SAPLING,PALE_HANGING_MOSS,PALE_OAK_LEAVES,CLOSED_EYEBLOSSOM,OPEN_EYEBLOSSOM,"
will be added to your config's farm plot's allowedBlocks section.
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2 participants