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Changes since b142: Beta #147 - 08.04.2019 - Fixed a bug from beta #146 where the sample playback line in Smp. Ed. could wrongly be rendered if you switched samples after using the "Play Wave/Range/Display" function. - Updated some of the help text in "Known bugs" Beta #146 - 02.04.2019 - Fixed a bug where you couldn't select envelope points appropriately (bug present since beta #140). - Fixed a problem where the pattern data scrolling would start to stutter more if you left the song playing for a minute or so. - Fixed a problem that made the scopes slightly delayed to the music. Most people won't notice a difference, though. - Fixed a scope bug where it could display one frame of bogus data before a new sample trigger. - More fixes to .MOD/.STM/.S3M import - Made some changes to the help text ("How to use FT2", "Problems/FAQ", "Known bugs"). Beta #145 - 31.03.2019 - Fixed some bugs in the .MOD saving routine - Slightly improved the .STM loader Beta #144 - 30.03.2019 (updated 30.03.2019) - Further fixing to prevent more possible stutter with vsync (60Hz monitor) on some monitors (rare case). >> 30.03.2019: - Sometimes the mouse would be off center when toggling fullscreen mode - Forgot to round when doing mouse scaling - 1.5-bit dithering wasn't implemented properly Beta #143 - 29.03.2019 - Scopes have been lowered from 60Hz to 55Hz to prevent random stutters on some systems because of timing interference. If your monitor is not running at 59Hz/60Hz, they will stutter anyways. - Fixed a bug where the pattern delay (EEx) effect was not reset every time you press Play.
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