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Merge pull request #111 from TurningWheel/master
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* merge master
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WALLOFJUSTICE authored Jan 12, 2020
2 parents 4ce6aef + 033952b commit 685c2ef
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Showing 6 changed files with 71 additions and 15 deletions.
44 changes: 41 additions & 3 deletions lang/en.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1163,7 +1163,7 @@ Press 'Okay' to return to the main menu.#
733 Random Character#
734 Welcome to Barony, %s.#
735 Press <%s> to review your inventory.#
736 Click the right mouse button to use objects.
736 Press <%s> to use objects.
#
737 You have entered the dungeon.#
738 Please do not pirate this game!
Expand Down Expand Up @@ -4453,7 +4453,7 @@ Learnt alchemy ingredients:
3370 Buggar#

3371 mute player monster sounds#
3372 Locked - DLC Coming Soon!#
3372 Locked - Legends & Pariahs DLC Required!#
3373 Show Race Info#
3374 Hide Race Info#
3375 Human
Expand Down Expand Up @@ -4573,7 +4573,7 @@ Traits:
- Neutral to Incubi and Succubi
- Immune to burning
- Bonus +20 Tinkering to repairs
- Starts with Salvage spell learnt#
- Starts with Salvage spell learnt#

3381 Incubus

Expand Down Expand Up @@ -5756,5 +5756,43 @@ my fine wares.#
3897 You spot a hidden compartment inside the chest!#
3898 fails to dodge the incoming flaming boulder.#
3899 fails to dodge the incoming arcane boulder.#
3900 You can't place that there!#

# More keybinds
3901 Hotbar Scroll Left#
3902 Hotbar Scroll Right#
3903 Hotbar Select#
3904 #
3905 #
3906 #
3907 #
3908 #
3909 #

3910 Remove thy garment
before we deal!#
3911 Sheathe thy weapon
before we deal!#
3912 Stow away thy tool
before we deal!#
3913 Unhand thy potion
before we deal!#
3914 Unwield thy jewels
before we deal!#
3915 Set down thy parchment
before we deal!#
3916 Unhand thy lunch
before we deal!#
3917 Locked - Legends & Pariahs DLC Required! Left click to view on the store page in Steam overlay.#
3918 disable mouse rotation speed limit#
3919 Return To Main Menu#
3920
Do you wish to save before
returning to the main menu?
Progress will be saved up to
the last checkpoint.

Selecting No will delete
your singleplayer save file!#

3949 end#
7 changes: 6 additions & 1 deletion playernames-female.txt
Original file line number Diff line number Diff line change
Expand Up @@ -49,7 +49,9 @@ Ginny
Viola
Jadzia
Missus Potato Queen

Tink
Mara Thornbrooke
Cathillin

Five
Fishsticks
Expand Down Expand Up @@ -110,6 +112,9 @@ Pitcher
Froyo Jeggings
Dax
qwertyuiopasdfghjklzxc
Adjective Deppresso
Sable
Cheese Lord
Lone Wolf
Lucky Leol
Shion
Expand Down
10 changes: 9 additions & 1 deletion playernames-male.txt
Original file line number Diff line number Diff line change
Expand Up @@ -52,6 +52,11 @@ Duke
Daland Lawrence
Moss
Mr. Sterling
Houston Jackson
Cyrano
Boxcar Joe
Alduier Tarek
Gereg
Kalec
Kladeos
Gene of the Gods' Hand
Expand Down Expand Up @@ -121,7 +126,10 @@ Pitcher
Froyo Jeggings
Dax
qwertyuiopasdfghjklzxc
Adjective Deppresso
Sable
Cheese Lord
Lone Wolf
Lucky Leol
Shion
Danse the Safe
Danse the Safe
7 changes: 6 additions & 1 deletion src/actplayer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2045,6 +2045,9 @@ void actPlayer(Entity* my)
if (PLAYER_INWATER)
{
PLAYER_INWATER = 0;
PLAYER_BOBMOVE = 0;
PLAYER_BOB = 0;
PLAYER_BOBMODE = 0;
}

if (PLAYER_NUM == clientnum)
Expand All @@ -2065,7 +2068,7 @@ void actPlayer(Entity* my)
PLAYER_BOBMOVE -= .03;
}
}
if ( ((*inputPressed(impulses[IN_FORWARD]) || *inputPressed(impulses[IN_BACK])) || (*inputPressed(impulses[IN_RIGHT]) - *inputPressed(impulses[IN_LEFT])) || (game_controller && (game_controller->getLeftXPercent() || game_controller->getLeftYPercent()))) && !command && !swimming)
else if ( ((*inputPressed(impulses[IN_FORWARD]) || *inputPressed(impulses[IN_BACK])) || (*inputPressed(impulses[IN_RIGHT]) - *inputPressed(impulses[IN_LEFT])) || (game_controller && (game_controller->getLeftXPercent() || game_controller->getLeftYPercent()))) && !command && !swimming)
{
if ( !(stats[clientnum]->defending || stats[clientnum]->sneaking == 0) )
{
Expand Down Expand Up @@ -2195,7 +2198,9 @@ void actPlayer(Entity* my)
}
else
{
PLAYER_BOBMOVE = 0;
PLAYER_BOB = 0;
PLAYER_BOBMODE = 0;
}

// object interaction
Expand Down
9 changes: 8 additions & 1 deletion src/game.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -291,6 +291,13 @@ void gameLogic(void)
camera_shakey += 1;
}
}
else
{
camera_shakex = 0;
camera_shakey = 0;
camera_shakex2 = 0;
camera_shakey2 = 0;
}

// drunkenness
if ( !intro )
Expand Down Expand Up @@ -2900,7 +2907,7 @@ void startMessages()
{
newString(&messages, 0xFFFFFFFF, language[734], stats[clientnum]->name);
newString(&messages, 0xFFFFFFFF, language[735], getInputName(impulses[IN_STATUS]));
newString(&messages, 0xFFFFFFFF, language[736]);
newString(&messages, 0xFFFFFFFF, language[736], getInputName(impulses[IN_USE]));
newString(&messages, 0xFFFFFFFF, language[737]);
}

Expand Down
9 changes: 1 addition & 8 deletions src/interface/drawminimap.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -122,14 +122,7 @@ void drawMinimap()
{
if ( ticks % 40 - ticks % 20 )
{
if ( !colorblind )
{
glColor4f( 1, 0, 0, 1 );
}
else
{
glColor4f( 0, 1, 1, 1 );
}
glColor4f( 0, 1, 1, 1 );
//glBegin(GL_QUADS);
glVertex2f(x * minimapTotalScale + xres - map.width * minimapTotalScale, map.height * minimapTotalScale - y * minimapTotalScale - minimapTotalScale);
glVertex2f(x * minimapTotalScale + xres - map.width * minimapTotalScale + minimapTotalScale, map.height * minimapTotalScale - y * minimapTotalScale - minimapTotalScale);
Expand Down

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