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Skr/more stuff #664
Skr/more stuff #664
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… screen height < 720p
info.locked = false; // TODO | ||
info.flags = 0; // TODO | ||
info.ping = 50; // TODO | ||
info.locked = false; // this will always be false because steam only reported joinable lobbies |
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Need to add lobby attribute for game in session, EOS uses CURRENTLEVEL and then if currentlevel >= 0 report LobbyHandler_t::EResult_LobbyFailures::LOBBY_GAME_IN_PROGRESS
Host needs to continually update this lobby attribute as per EOS, EOSFuncs::LobbyData_t::updateLobbyDuringGameLoop()
Need to add 'visibility' attribute as well, PERMISSIONLEVEL
to show full lobbies
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Lobbies are closed when the game starts, otherwise yeah i would do that. We should probably go with the "every lobby is MAXPLAYERS + 1 in size" method
F6 to screenshot always works w/ gamepads
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