(Ubiq) Unity Client v1.0.0-pre.4
bnco-dev
released this
09 Apr 13:16
·
80 commits
to master
since this release
- Compatibility with WebXR improved and greatly simplified. You can now build a web application with the full Ubiq/XRI feature set, using the same source code as for desktop or standalone headset. This was possible thanks to the WebGL compatibility updates in Ubiq v0.4 and the amazing WebXR-Export plugin.
- New sample with a Ubiq + XRI + WebXR player prefab. The sample pulls in the required sample and package dependencies in the background using editor tooling.
- Ubiq updated to support Unity's Universal Render Pipeline to improve WebXR compatibility. All materials have been updated to use shader graphs with targets for URP and the Built-in Render Pipeline, so they can handle both pipelines. Users will not need to switch material manually.
- (Not the Unity Client, but we've added a Dockerfile and associated resources to make hosting your own server easier. You can find it in the Containers folder).
This is a pre-release and bugs are likely. Should you find anything, please help us out by creating an issue.