Releases
v0.5.0
Public API changes
Add the ability to modify map by using MapData::set_mapblock_data
Add VoxelManip
which makes handling individual nodes comfortable (reading and writing)
Add full examples
Rename World::new
to World::open
to reduce ambiguity
Improve documentation
Replace itemstring type in Node
by Vec<u8>
to eliminate lossy conversion
Add NodeVar
struct
Let NodeMetadata
use the Position
struct instead of an integer
Complete NodeMetadata
by adding an inventory
member
Let NodeTimer
use the Position
struct instead of an integer
Complete MapBlock
decoding
Implement MapBlock
serialization
Replace dimension parameters of MapBlock::get_node_at
by position parameter
Add node_timers
member and get_content_id
, get_or_create_content_id
, set_content
, set_param1
, set_param2
, and content_names
methods to MapBlock
Change member of MapDataError::MapBlockNonexistent
to Position
instead of i64
Add new error variants: MapBlockError::UnsupportedNodeMetadataVersion
, MapDataError::IoError
Add read_only parameter to MapData::from_sqlite_file
Let MapData::all_mapblock_positions
return a Stream instead of a Vec
Position: Implement useful traits like Add and Sub and add new
, mapblock_at
, and split_at_block
methods
Add World::create_sqlite
method to build a new Sqlite world
Add get_map_data_backend
, get_mutable_map_data
, get_voxel_manip
to World struct
All changes
v0.4.0...v0.5.0
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