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Infinite world #25
Infinite world #25
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This first commit got rid of the constants, and fixed everything related to them. The issue I have now, is related to this: OpenMiner/client/source/world/ClientWorld.cpp Lines 125 to 188 in 959313e
Because I don't have the chunks vector anymore to be able to get ud, ux, uy, and uz. |
It is currently working, but:
Possible improvements:
When these problems will be fixed, I'll still need to load/unload chunks accordingly to player position, and to test multiplayer in order to check that everything is fine. |
Other issues:
|
Almost working! |
Ready! |
The world is currently limited to its compile-time defined size using
WORLD_WIDTH
,WORLD_HEIGHT
andWORLD_DEPTH
.This PR will attempt to make the world completely infinite (see #24), by removing these constants and everything related to it.
Checklist: