This projects target is to create a 3D multiplayer game inspired by games like desperados and commandos. First milestone is to create a single level and make it an enjoyable experience.
This game will be an asymmetric tactic game. There will be two teams:
- one attacking team which target is to assassinate a random chosen target
- one defending player who has to setup the level and to guide his A.I-driven units.
The setting of this first demo will be a hotel, where the attackers have to kill a random chosen politician or something like this.
- Home
- Game mechanics
- [Gameplay] (https://github.com/WildRumbleOrga/SilentInfiltration/wiki/Asymetric-Gameplay)
- [Alert Level] (https://github.com/WildRumbleOrga/SilentInfiltration/wiki/Alert-Level)
- [Ressources] (https://github.com/WildRumbleOrga/SilentInfiltration/wiki/Ressource)
- [Assassination] (https://github.com/WildRumbleOrga/SilentInfiltration/wiki/Assasination)
- [Heroes] (https://github.com/WildRumbleOrga/SilentInfiltration/wiki/Heroes)
- [Objects] (https://github.com/WildRumbleOrga/SilentInfiltration/wiki/Objects)
- Used technologies