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Ecs Proto Features

Game Actions

If you know a concept of abstract user input actions, when you already know what is a game actions. That's a simple way to define custom important game action and react to it with ECS systems.

As an example:

  • SelectGameMode.
  • ConfirmGameStart.
  • ShowHeroesCollection.

Of course, you can define any game action that you need and add support of any input system that you want.

Configuration

game actions config

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Game Feature for LeoEcs Proto

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