Releases: Unity-Technologies/com.unity.services.samples.matchplay
Releases · Unity-Technologies/com.unity.services.samples.matchplay
SQP Race condition fix
What's Changed
- Fix for services race condition that would happen for the first players to connect via Matchmaking.
- SQP async setup would not be ready by the time the Netcode PlayerConnected callback was called, resulting in SQP not updating the player-count correctly.
Servers now synchronize player count when the service setup is complete.