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update versions for patch release #3970

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merged 3 commits into from
May 15, 2020

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@chriselion chriselion commented May 15, 2020

Proposed change(s)

Ran this to update the versions:

python utils/validate_versions.py --python-version=0.16.1 --csharp-version=1.0.1 --release-tag=release_2

Also output the tags that we'll need for release at the end.

And cherrypick the precommit fixes from master so that tests pass.

Chris Elion added 3 commits May 15, 2020 10:52
* fix flake8 errors

* update flake8 hook

* update flake8 plugins
@chriselion chriselion merged commit 39d5394 into release_2_branch May 15, 2020
@delete-merged-branch delete-merged-branch bot deleted the release-2-update-versions branch May 15, 2020 18:33
chriselion pushed a commit that referenced this pull request May 21, 2020
* update versions for patch release (#3970)

* update versions for patch releae

* Update precommit flake8 (#3961)

* fix changelog

* Release 2 cherry pick (#3971)

* [bug-fix] Fix issue with initialize not resetting step count (#3962)

* Develop better error message for #3953 (#3963)

* Making the error for wrong number of agents raise consistently

* Better error message for inputs of wrong dimensions

* Fix #3932, stop the editor from going into a loop when a prefab is selected. (#3949)

* Minor doc updates to release

* add unit tests and fix exceptions (#3930)

Co-authored-by: Ervin T <ervin@unity3d.com>
Co-authored-by: Vincent-Pierre BERGES <vincentpierre@unity3d.com>
Co-authored-by: Chris Goy <christopherg@unity3d.com>

* update changelog (#3975)

* [docs] Add memory_size hyperparameter (#3973)

* Release 2 docs (#3976)

* Add v1.0 blog post and update reference paper. (#3947)

* Develop mm fix readme releases (#3966)

* Fix broken link and clean-up Releases section.

* Updated link to be consistent with the table.

* Update one of the bullets for consistency.

* update table, add Versioning doc

* release_2_docs

Co-authored-by: Marwan Mattar <marwan@unity3d.com>

* update barracuda to 0.7.1 (#3977)

* Wrong variable naming in code example (#3983) (#3988)

Co-authored-by: Sebastian Schuchmann <schuchmannsebastian@gmail.com>

* Fix barracuda version in changelog

* [docs] Add missing config and make sure to use floats in example (#3989)

* Add missing config and make sure to use floats in example

* Moved init_path

* fix typo in log message (#3987)

* Fix Barracuda assembly reference. (#3994)

* fix missing metafile (#3999)

* add missing metafile, change package to 1.0.2

* changelog

* undo DevProject

* Update make_readme_table.py

* reapply markdown config file changes

* fix release_1 references (#4001)

Co-authored-by: Ervin T <ervin@unity3d.com>
Co-authored-by: Vincent-Pierre BERGES <vincentpierre@unity3d.com>
Co-authored-by: Chris Goy <christopherg@unity3d.com>
Co-authored-by: Marwan Mattar <marwan@unity3d.com>
Co-authored-by: Sebastian Schuchmann <schuchmannsebastian@gmail.com>
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