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iterator limit now match malloc in protocol listing, fix #21, ref #13 #33

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merged 1 commit into from
Aug 27, 2015

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illwieckz
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Hi, the for test now checks if i < n_server_types, even if Q_UNKNOWN_TYPE is always the last gametype.

This issue is more than 13 years old, but since Q_UNKNOWN_TYPE is always the last gametype, no problem has never occured.

@illwieckz illwieckz changed the title iterator limit must match malloc in protocol listing, fix #21, ref #13 iterator limit now match malloc in protocol listing, fix #21, ref #13 Aug 20, 2015
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This PR can be merged after #32 or before, as you want, but it must be merged before all others.

stevenh added a commit that referenced this pull request Aug 27, 2015
iterator limit now match malloc in protocol listing, fix #21, ref #13
@stevenh stevenh merged commit 40c43e4 into Unity-Technologies:master Aug 27, 2015
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2 participants