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Rubik's cube game like, but in 2d.

demo image

Build

  1. Create build directory ( mkdir build )
  2. Move to build directory ( cd build )
  3. Configure build ( cmake .. )
  4. Build ( make )
  5. Run game ( ./alphabetloop_game )

Playing

See default key bindings in config.cfg.

By default scrolling is done by pressing asdfg (ASDFG for reverse side) for scrolling current row by horizontal, and zxcvb (ZXCVB for reverse side) for scrolling current column by vertical. Also pressing w will undo previous scroll.

Pressing i will open prompt to write letters that you want to highlight (press enter for save and continue).

Pressing o will show you completed map (press any key for continue playing).

And q and r respectively for close the game and restart.

Config

alphabetloop_game will load config.cfg file from the same folder from which game was launched.

In addition to binds described in the Playing section, there are also other settings, like:

  • hack options (useful for debug)
  • map size settings
  • display settings
  • ... and more

For more information go to provided config example with comments.

Inspiration

Inspired by carykh's video on youtube. I wanted to play this game on keyboard and in console, so got this.

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Game like a Rubik's cube but in 2d (and in console)

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