Cyborg Avatar Wrist Canvas #62
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I popped the Cyborg Avatar in my scene, it is ok to use this thing in my game right? No mirrors, love the arms. Any way, I added a canvas to the left hand in the BigHandsInteractor, but it flopped all over the place ad I moved my hand, gross. So I decided to add it to the left forearm, so into the Avatar, left forearm it went. It is not stuck out in space. It did not stay with the forearm. How do I "attach" a canvas to the forearm? Thanks! Amazing product, blows me away it is free! |
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Try attaching it to the bones hanging under Cyborg/CyborgRig instead of Cyborg/CyborgGeo, which are the meshes. The forearms would be Cyborg/CyborgRig/Spine01/Spine02/Clavicle/Arm/Forearm each for the left and right. Thanks! |
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Try attaching it to the bones hanging under Cyborg/CyborgRig instead of Cyborg/CyborgGeo, which are the meshes. The forearms would be Cyborg/CyborgRig/Spine01/Spine02/Clavicle/Arm/Forearm each for the left and right.
When working with UIs attached to hands/arms I usually add a little rubberband to avoid too much jittering. If you know scripting I'd suggest to add it too.
Thanks!