The programming assignments I completed throughout the semester in CSCI 102 - Data Structures.
- PA1 - Social Network
- A program that creates a rudimentary social network from an input
.gml
file, can add and remove friendships between friends, and outputs the results after these changes to another.gml
file.
- A program that creates a rudimentary social network from an input
- PA2 - Betweenness Centrality
- A program that extends some of PA1. Also creates a rudimentary social network; however, PA2 computes the betweenness centrality of every user and outputs the results to a
.txt
file.
- A program that extends some of PA1. Also creates a rudimentary social network; however, PA2 computes the betweenness centrality of every user and outputs the results to a
- PA3 - Game Time
- A terminal-based 8-tile puzzle (though it can be of any size, i.e. an 8, 15, or 24-puzzle).
- PA4 - Game Time in Qt
- An extension of PA3. Implements the same game in Qt instead of the terminal.
- PA5 - World of Bombcraft!
- Kill as many aliens as possible before you are overrun in Bomberman-style action!
- A Qt-based game created from scratch for my final project.
These programming assignments were completed in a VirtualBox VM running Ubuntu. Some require Qt and Doxygen to be installed to be fully functional.
Copyright (C) 2013 Matthew Pohlmann
Everything contained within this repository is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
The contained materials are distributed in the hope that they will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.