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Phasmophobia (739630) #4295
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Just to make sure everyone's on the same page, Phasmophobia voice recognition uses Microsoft's online Cortana service. |
Is it possible to use something like MycroftAI to translate Cortana Service to Linux like Wine does? |
Just like this report on ProtonDB, after splash screen and loading (both are visible), I get just a black screen with the grey circle/aim cue (sound's working fine tho). I tried with Proton 4.2, 5.13-5, and Experimental, all to the same result. I have a GeForce GT 1030 with nvidia-driver-390 on Linux Mint. |
Hello @dmbasso, the nVidia 390 driver series is older than the support cutoff for Proton. Please update to a newer driver series. |
Thanks for point that out, @kisak-valve, I mistakenly thought I was using the recommended drivers. I've updated to nvidia-driver-460, but the problem with Phasmophobia persists. |
@dmbasso your video card probably can't handle the game. According to the game specs, it require a GTX 970 at minimum to run this game. Edit: nope, apparently it can (according to youtube) |
Hey, I ran into the same problem: after game loaded, black screen white circle in the center appears, I can walk, I have sound, but basically no graphics is shown. It happened to me with wine-staging 4.21. |
Hiya, I have the exact same problem as you (with the white circle and black screen with audio and no graphics), but I am using wine-staging 6.3 so would that be a problem? I am using intel on board graphics and my original plan was to buy a proper graphics card, however you said you used a GTX 1050 and had the same issues that you solved with changing your wine-staging, so I don't want to buy a new graphics card if it won't resolve my issue. Thank you :) |
Hey, just try wine-staging 5. |
Ah thank you very much, i'll give it a go and if not I'll try windows like you said. Have a great day :) |
Phasmophobia (739630) Issue transferred from #5122. Compatibility Report
System Information
I confirm:
SymptomsFPS is VERY low compared to windows, always under than 30 fps and sometimes 8-2 fps current distro: Endeavour OS (arch linux distro) ReproductionFPS |
It seems that the latest update stopped the game from working in VR. Tried with different versions of proton and had the same crash at start, segfaulting on vrclient. |
Any news on the issue? VR is still non-functional. I noticed that it creates a directory with some files that might contain useful information and there is also a minidump. I've zipped the three files (error.log, Player.log and crash.dmp) and I am attaching it to this message. I might also provide the accompanying proton-log if needed but should be the same as the previous one. |
@Patola I don't have the time to fire it up and check right now, but going by protondb it seems people aren't sharing this problem. Two bits stand out to me from your log: |
Thanks, @earldbjr. Indeed, it seems that something accumulated from updates -- maybe due to my changing proton 6.3-8 to proton experimental bleeding edge and then back to 6.3-8?. I uninstalled the game and removed the remaining files in the game directory, then downloaded and installed it again completely from scratch. It ran successfully this time. |
Note: Wine 7.4/7.5 Announcement has definitions for |
New VR update for Phasmophobia dropped today, most notably it uses openXR now. Anyone having similar issues or can confirm they have it working as of today? |
Here it's working correctly. The only issue is -- as with every OpenXR game -- the game does not exit properly, it gets stuck and I have to force-close it. Valve Index, 5900X, Arch Linux, Mesa 22.0.1. |
Thanks for the response. Are you using Steam's openXR implementation as is? Did you have to do any tweaking to get it to work? I've got a couple games now that claim they can't find it. Index, 2080TI, Kubuntu, Proprietary drivers. |
Yeah, I am currently using SteamVR beta and Proton 7.0-1. In my previous answer I was using Proton 6.3-8, I just noticed and changed it now. Apart from that, no tweaking. |
Thanks for the offer, here's my log: I think the problem is specifically openXR related. When I try to run Vermllion, which also uses openXR exclusively, it throws an error that no openXR can be found. When I saw on Phasmo's trello that they were moving to openXR some months ago I had a feeling I wouldn't be able to play it once the update went live, and sure enough... I've already set SteamVR settings->Developer-> "Set SteamVR as OpenXR runner" I've tried multiple proton versions, including experimental. Nvidia driver is the recent, 510.47.03 I can't find anything on google related to reinstalling the openXR implementation, nor really anything to help me troubleshoot. |
It's weird indeed. At first glance your log does not seem too weird -- even the In the meanwhile, have you tried purging the steamapps/compatdata/739630 directory and running the game again? This way the game reconstructs the proton prefix and this reinstalling often "cleans" the game files in a way that makes it work. I don't own Vermillion but I've added to my wishlist. Will buy it eventually. |
BTW, if possible, please also disable gamemode and change to regular stable Proton 7.0-1 (instead of Proton Experimental that you are using) before purging Also, although I have an AMD, it's likely that I will make VR working on a separate NVIDIA laptop I have quite soon. If this issue is not resolved by then, I'll also test this on the NVIDIA laptop. |
Changed to Proton 7.0-1 Steam Home hadn't come up yet, perhaps that's the reason. Selected the "exc. Steam Home" option, box came up instantly reporting that Phas is a non-VR game. Steam log looks the same (minus the gamemoderun issues), same initial error code 6ba. |
Hi, @earldbjr, I have started phasmphobia in SteamVR mode using the launch line |
BTW I noticed that when I start Phasmophobia via the desktop it now offers me three options. I choose the SteamVR option (not the one excluding SteamVR home). |
I tried playing this game in VR after a long time but can't get it to run, it always starts in desktop mode and SteamVR gets stuck in the launching screen. Here's the log: steam-739630.log It yields the same error as shown above:
It worked previously but I last played in VR a long time ago. Did anyone get it to work since this was first reported? |
There has been a new patch on the game that supposedly makes voice recognition work by dropping the microsoft windows.speech API and using some server-side requests: https://steamcommunity.com/app/739630/eventcomments/3421060714389955228/ -- I guess Bernard Kölbl might be upset after so much effort put into this API. I think this latest patch also warrants some new tests on NVIDIA people. I've tested it today with a friend and the game worked correctly -- although the speech recognition didn't (and this seems to be happening to Windows users too, so in all likelihood it's a game bug still in progress). I'll soon test it from my NVIDIA rig too. Last time it was not working. |
I am experiencing the same thing. No matter which of the three launch options you pick, the game always opens in desktop mode. |
The wife and I (Separate computers) are experiencing the same thing. It started with the switch to openxr. RTX 2080TI w/ driver 510.73.05 |
Tried again in my NVIDIA rig (RTX 3070 with driver version 515.48.07) . As before, the game starts in pancake mode, not VR. And again, in my AMD the game starts in VR mode correctly. |
I followed earlier advice and set launch parameter as |
Were you able to change the default OpenXR launcher? AFAIK on Linux it's only SteamVR. |
I have an issue with running Phasmophobia and Discord at the same time. If I do, as soon as you load into the level, or out of a level, the microphone stops working completely (system wide). If you don't run Discord, everything works fine. |
For me it launched fine but once I tried to start playing it would crash when level loading almost completed (90%+)
I figured out that if I open |
Hello @davispuh, it might be interesting to test if setting the game's launch options to |
Okay so just setting |
Has been ~9 months since the update switching the game to openxr. Nothing I've tried in all this time (including even switching from kubuntu to manjaro!) has allowed me to start the game in vr mode again. Steamvr still crashes with error - 203. Figured I'd give this a bump to see if any of the others suffering this problem found a solution. Happy Holidays! |
After some further testing, it appears to be a bug in Proton not exposing some GPU capabilities properly when using an nvidia GPU, causing the SteamVR OpenXR runtime to not work through Proton at all. Other titles like FOREWARNED are affected as well. This only happens with an nvidia GPU and works fine with an AMD one. This can be seen in Phasmophobia's logs located at |
Phasmophobia no longer works on 8.0-2 and above as well as crashing on lower versions Issue transferred from #6895. Compatibility Report
System Information
I confirm:
SymptomsWhen attempting to launch a game like Phasmophobia or I get the following error
ReproductionStart the game |
Hello @Veikrom, Proton 8.0 and newer requires that the video driver provide Vulkan 1.3. The NVIDIA 470 series video driver provides Vulkan 1.2, which is too old for continued support. Please update your video driver. |
Game no longer runs on Proton 8 and above (tried experimental, GE proton 8-22, proton 8.0-4) but works fine on proton 7 Hangs after splash screen on launch before Kinetic Games logo but after phas logo proton log: system info: https://gist.github.com/ryannathans/6a789076e939b12d320b01a543af2c62 Kernel 6.5.6 |
Crash only occurs when my joystick is plugged in (lol) My joystick is a mad catz fly 5 Proton 8.0-4 works fine with this game when the joystick is unplugged |
Just leaving this here in case it helps anyone else. Tried every single thing I could think of, followed every scrap of help offered online, nothing helped. Upgraded my graphics card from a NVidia 2080TI to an AMD 7900XTX and phas just started working out of the box. So no idea what the actual problem was, but at least for me it was specific to using a team green card. |
@ryannathans We've made some improvements to fix crashing when there are a lot of devices connected. Could you see if Proton Experimental/Proton 8.0-5rc (currently a beta on the 8.0 branch) fixes the crashing? If not, I suspect that you could be running into #7284. @ivyl wrote some instructions for gathering the information on your mad catz fly 5 controller that can confirm if you are running into the same bug - #7284 (comment) If you could attach that output information for your controller, it would be greatly appreciated :) |
Hi, I am having the same issue that when I have my joystick (06a3:0464 Saitek PLC Cyborg Evo) connected, many Unity games (including Phasmophobia) completely fail to start on Proton 8 and Experimental and only show a black screen which lasts forever. This is a Proton regression as Proton 7.x is able to launch the game with the joystick plugged in. This is not an exclusive issue to Phasmophobia and also affects other games like Ghost Exorcism Inc or Lethal Company. I have tried the Proton 8.0-5 beta branch yet the issue persists. Should I open a seperate ticket for this as the issue is not exclusive to Phasmophobia or should this just stay tracked here as other players have already reported a similar problem? |
@alasky17 it looks like proton experimental indefinitely hangs on launch now if this joystick device is plugged in. not sure if it matters but I also have the logitech unifying receiver that presents a HID tree of devices - that has caused similar issues before (but works fine now) below you'll find debug info for the joystick, hope it helps
|
@ryannathans @UFeindschiff Could you please also grab logs of the crash on 8.0-x and the success on 7.0-x with extra logging channels by using PROTON_LOG=+setupapi,+hid,+dinput,+xinput,+wbemprox %command% Unfortunately it is still hard to confirm from the info provided so far if either or both of you are running into #7284 |
@alasky17 Here you go. |
@alasky17 is this sufficient? |
@ryannathans can you try with You also have to make the hidraw device accessible to your user (not the default). You have to locate which You should see something like this for your device (example using my mouse):
Here my device is Then you have to If this fixes your crash please attach logs with the flags suggested by @alasky17. This will help me compare what is the difference in the representation of the device we create from the input/event subsystems vs the hidraw. @UFeindschiff can you do the same but for you device ( Thanks! |
@ivyl The PROTON_ENABLE_HIDRAW/rw-persmission on /dev/hidraw workaround works for me and the game starts up normally with the joystick plugged in. This workaround also fixes the similar issues I had with some other unity games when using Proton8 |
@UFeindschiff @ivyl have you looked over the game since the update to this new vivox system? Only phas cannot hear my mic. Steam hears it fine. Any advice would be appreciated. |
@bjver86 It's an issue quite a bunch of people are facing including seemingly all Linux players. The Phasmophobia devs are apparantly aware of the issue. Weirdly enough, occasionally your teammates can hear you once loaded into a map, but voice chat in the lobby is currently completely broken |
Compatibility Report
System Information
Proton Log
I confirm:
Symptoms
The voice recognition doesn't work.
Some user on ProtonDB wrote that it's due to Cortana being used for the voice recognition in the game, but i can confirm that it works fine on Windows.
Reproduction
Run the game, go into Options -> Audio -> Voice Recognition -> Test. It should not work.
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