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Damage Indicator does not disappear #1482

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FreeSlave opened this issue Feb 11, 2014 · 3 comments
Closed

Damage Indicator does not disappear #1482

FreeSlave opened this issue Feb 11, 2014 · 3 comments

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@FreeSlave
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I compiled client from sources and got this problem:
Image
Damage indicator remains after getting some damage and never disappears.

My system is same as described here #1469

@dtugend
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dtugend commented Feb 27, 2014

@MyLittleRobo
I sadly cannot reproduce the damage indicator problem under Windows!

If possible please attach a debugger and check if the code in halflife/cl_dll/health.cpp in int CHudHealth::DrawPain(float flTime) works properly, maybe there is a problem with float fFade = gHUD.m_flTimeDelta * 2 being 0 on Linux systems (just a guess).

@FreeSlave
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That was my mistake. I changed some basic function in the wrong way and then forgot about it. I don't know how to call away issues here. Sorry for redundant issue.

@dscharrer
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I don't know how to call away issues here.

You can use the "Close" button below the comment box.

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4 participants