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[HL1] Question: a door trigger and a turret #9

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Tele42 opened this issue Feb 14, 2013 · 1 comment
Closed

[HL1] Question: a door trigger and a turret #9

Tele42 opened this issue Feb 14, 2013 · 1 comment

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@Tele42
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Tele42 commented Feb 14, 2013

It has been a long time since I've played Half-Life on windows, here's the scenario, in office complex you break a ceiling tile, climb up a ladder and encounter a door trigger and a turret, if you activate the turret, then hit the door trigger, then the door opens and the turret deactivates. Alternatively, if you hit the door trigger then go around the corner and activate the turret, then it will happily perforate you (having failed to deactivate).
4d3d70ca-68c5-11e2-8189-389914d10593
Is this consistent with the windows version of the game?

@Tele42
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Tele42 commented Apr 4, 2013

I'm closing this issue report due to low interest / not a substantial issue with the game engine.

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