This repository has been archived by the owner on Nov 10, 2024. It is now read-only.
UIiii !
General
- New: UI is now splitted into sub-categories, allowing better navigation
- New: detect if selection is empty while "only on selection" is active, and tell the user about the situation
Materials
- glTF workflow: allow to mute/unmute individual ORM channels
- if ORM is a unique image, ReTiCo unlink/link outputs from the Separate RGB node
- if ORM are separated images, ReTiCo just mute individual texture nodes
- emissive texture node are detected more efficiently
- Active texture category now have its own sub-panel