[MIRROR] Hammerhead Upgrade + Rigsuits + Baron Integrity Increase #27
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Original PR: Citadel-Station-13/Citadel-Station-13-RP#6302
About The Pull Request
Redesigns the hammerhead somewhat to be more like a patrol and response carrier, with a more streamlined design for carrying personnel and detainees.
Brings the Rift to parity with other maps for security EVA by replacing the spare security officer lockers in EVA storage with an additional security voidsuit and two hazard rigs, plus a hazard rig in the HoS' office.
Increases the Baron's integrity by 200 (from 400 to 600) to offset the damage impacting a wall causes (which is the only way to stop in space currently), and increases the Duke's integrity by 400 to match the intended double armour value.
🆑
tweak: Redesigned the Hammerhead Patrol Barge
tweak: Increased armour values for the Baron and Duke space fighters
balance: Added an additional voidsuit and three hazard rigs to security to bring the rift to parity with other map values
add: Adds an old_wall flag to lights, allowing them to be placed on old-style walls without ending up inside of them
/:cl: