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Version 2.0.1
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VoidXH committed Jun 25, 2023
1 parent 996aec3 commit 45a8b5e
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2 changes: 1 addition & 1 deletion Cavern.Format/Cavern.Format.csproj
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<TargetFramework>netstandard2.1</TargetFramework>
<OutputType>Library</OutputType>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<Version>2.0</Version>
<Version>2.0.1</Version>
<Authors>VoidX</Authors>
<Description>Audio format support of the Cavern spatial audio engine.</Description>
<Copyright>Copyright © Bence Sgánetz 2016-2023</Copyright>
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2 changes: 1 addition & 1 deletion Cavern.QuickEQ.Format/Cavern.QuickEQ.Format.csproj
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<TargetFramework>netstandard2.1</TargetFramework>
<OutputType>Library</OutputType>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<Version>2.0</Version>
<Version>2.0.1</Version>
<Authors>VoidX</Authors>
<Description>Software and hardware support for exporting calibrations made with Cavern QuickEQ.</Description>
<Copyright>Copyright © Bence Sgánetz 2016-2023</Copyright>
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2 changes: 1 addition & 1 deletion Cavern.QuickEQ/Cavern.QuickEQ.csproj
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<TargetFramework>netstandard2.1</TargetFramework>
<OutputType>Library</OutputType>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<Version>2.0</Version>
<Version>2.0.1</Version>
<Authors>VoidX</Authors>
<Description>Measurement and equalization tools for the Cavern spatial audio engine.</Description>
<Copyright>Copyright © Bence Sgánetz 2016-2023</Copyright>
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2 changes: 1 addition & 1 deletion Cavern/Cavern.csproj
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<TargetFramework>netstandard2.1</TargetFramework>
<OutputType>Library</OutputType>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<Version>2.0</Version>
<Version>2.0.1</Version>
<Authors>VoidX</Authors>
<Description>Object-based 3D audio rendering and (up)mixing engine.</Description>
<Copyright>Copyright © Bence Sgánetz 2016-2023</Copyright>
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2 changes: 1 addition & 1 deletion CavernUnity DLL/CavernUnity DLL.csproj
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</PropertyGroup>
<PropertyGroup>
<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
<Version>2.0</Version>
<Version>2.0.1</Version>
<Authors>VoidX</Authors>
<Description>Unity wrappers for the Cavern spatial audio engine.</Description>
<Copyright>Copyright © Bence Sgánetz 2016-2023</Copyright>
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2 changes: 1 addition & 1 deletion CavernUnity.WebGL/CavernUnity.WebGL.csproj
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<TargetFramework>netstandard2.1</TargetFramework>
<OutputType>Library</OutputType>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<Version>2.0</Version>
<Version>2.0.1</Version>
<Authors>VoidX</Authors>
<Description>WebGL native function calls for microphone handling.</Description>
<Copyright>Copyright © Bence Sgánetz 2016-2023</Copyright>
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