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feat(patchlogs): new patchlogs
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wfcd-bot-boi committed Mar 28, 2024
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[
{
"name": "PC Dante Unbound: Hotfix 35.5.1",
"url": "https://forums.warframe.com/topic/1389042-pc-dante-unbound-hotfix-3551/",
"date": "2024-03-27T22:01:57Z",
"additions": "",
"changes": "Dante Unbound: Hotfix 35.5.1:\nAdjusted GI Lighting in the Orbiter to improve lighting on various Decorations. \nAlso fixed an issue with the glass shelves appearing translucent in the Personal Quarters. \nRemoved the ability to use Noctua in Archwing/Submersible Archwing.\nThis matches the standard for other similar Exalted weapons.\nThis change also fixes cases of Dante losing access to his Secondary weapon and Abilities when in Submersible Archwing with Noctua active.\nAdded a duration cap to Chroma’s Guardian Armor Augment Mod.\nThis Augment was intended to offer players a way to extend its duration but was released uncapped, resulting in some pretty impressive numbers. For the sake of balance, we have capped this bonus time at your current modded Vex Armor duration.\n",
"fixes": "Fixed being unable to trade newly Unveiled Rivens.\nFixed an issue that was causing Tributa Dojo Decorations to load in the wrong order, which would affect the displays players created using them.\nFixed context action to access Deep Archimedea appearing in the Sanctum Anatomica.\nReminder that Deep Archimedea will be coming in a hotfix next week, as announced earlier this week! \nFixed issues with the new GI Lighting in the Obiter, Railjack, and login screen that caused crucial real-time lights not to appear based on certain Video Settings. \nFixed the Rogue Bonewidow’s Morgha having an extremely high fire rate for Clients compared to Host. \nFixed Red Energy colors appearing pink/magenta across Warframes, Attachments (notably VFX-heavy Syandanas), and Weapons. \nAlso fixed cases where red, orange, and brown Energy colors looked like they were more yellow.  \nFixed returning from a Host Migration with Noctua equipped resulting in an unmodded version of Noctua replacing Dante’s secondary weapon.\nFixes towards Fog of War being white instead of its original default gray with the new GI Lighting system in Orbiters. \nFixed Elemental FX applying to the entirety of the Tequihua Polearm Skin instead of just the striking end. \nFixed Entrati Lanthorns dropped from the Gruzzling counting as progress towards the “The Hunt is On” (Find X Syndicate Medallions) Nightwave Act. \nFixed a loss of function that could occur when accessing your Incubator’s Imprint list.  \nFixed getting stuck auto-meleeing after interacting with the stay/leave screen in the Circuit. \nFix Slam Attacks not benefiting from Melee Slam Damage Mods. \nFixed the “Ammo Pickup” secondary stat not being visible inside of the Magazine tooltip.\nFixed Rogue Bonewidow not appearing in the Codex. \nFixed Onos having animation misalignment issues during its Incarnon Form blast attack.\nFixed being able to walk out of the map in the Albrecht's Bureau and The Abandoned Vessel Captura Scenes.\nFixed a case of leaving the Leverian resulting in a black screen and players having their game be black and white. We will neither confirm nor deny if this brought you back to Warframe 1920.  \nFixed issues with the Onos’ beam effect having sporadic motion.\nFixed being unable to progress in the Rising Tide Quest if attempting to repair Railjack without being in a Clan (which was an old requirement from back in the day that snuck back in somehow!).\nFixed clipping halfway into the ground when deploying Archwing as Chroma while Effigy is active. \nFixed Protea’s utility belt clipping through many Syandanas. \nFixed getting an error when attempting to purchase something from Cephalon Simaris. \nError message read: “The transaction could not be completed. Your account has not been charged. Please try again later”. \nFixed some minor visual glitches that could occur on some Weapon attachments. \nFixed a crash caused by the “Return to Duviri” context option that appears in the Undercroft lobby when more than 50% of the Squad is still in Duviri (introduced in Dante Unbound).  \nFixed a crash caused by the new Armatus node on Deimos. \nFixed a crash caused by Dante’s Final Verse ability.\nFixed a crash caused by hovering over the Tenno Guide while in a mission. \nFixed a crash in Captura while in any of the Duviri Landscape Scenes.\nFixed an extremely rare crash that could occur when joining a mission in progress. \nFixed several script errors caused by Gruzzling enemies. \nFixed a script error that could break the Chat window if you opened it while being disconnected. \nFixed a script error caused by the Batch Remove option in the Friends list. \nFixed a script error caused by Yareli’s Merulina. \nFixed a script error caused by Loki’s Damage Decoy Augment Mod. \nFixed a script error caused by Incubator UI. \nFixed several script errors caused by Dante’s Final Verse ability. \nFixed a script error caused by Rhino’s Roar ability. \nFixed a script error caused by viewing Crew Members at Ticker. \nFixed a script error caused by Gauss’ Mach Rush ability.\nFixed a script error caused by Chroma’s Vex Armor ability.  \nFixed a script error caused by Inaros’ Scarab Swarm. \nFixed a script error caused by Kullervo’s Wrathful Advance. \nFixed a script error caused by Rogue Necramechs in the Whispers in the Walls Quest. \nFixed a script error in the Netracell caused by carrying the Knifestep Keyglyph and using Transference/Merulina/Necramech. \nAdditionally, fixed Knifestep not activating consistently while moving. \nFixed a script error when sorting by Owned/Rarity in the Arcane list accessed from the Upgrade screen (this was causing a loss of function). \nFixed a script error when interacting with the Steel Path Bounties in Cetus, Fortuna, and the Necralisk. \nFixing a script error caused by removing Noctua off Dante via Helminth and then casting his other abilities. \nFixed a script error caused by Dante’s Pageflight ability. \nFixed a script error caused by one of the plaques in Dante’s Leverian. \nFixed a script error caused by the new Map Legend (introduced in Dante Unbound). \nFixed several script errors (notably while riding Merulina/controlling Necramech)  in the Effervo, Assassination mission on Deimos.\nFor list of known issues for Dante Unbound, visit our dedicated thread: \nhttps://forums.warframe.com/topic/1388578-dante-unbound-known-issues-thread/\n",
"type": "Hotfix"
},
{
"name": "PC Update 35.5: Dante Unbound",
"url": "https://forums.warframe.com/topic/1388638-pc-update-355-dante-unbound/",

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