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feat: re-write view, show grid under the board using css grid #12

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Jun 6, 2024
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2 changes: 1 addition & 1 deletion resources/public/index.html
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@
<meta name="viewport" content="width=device-width,initial-scale=1">
<title>2048 - ClojureScript</title>
</head>
<body>
<body class="bg-slate-100">
<noscript>
cljs-2048 is a JavaScript app. Please enable JavaScript to continue.
</noscript>
Expand Down
152 changes: 91 additions & 61 deletions src/cljs_2048/views.cljs
Original file line number Diff line number Diff line change
Expand Up @@ -25,88 +25,118 @@
[[{:keyCode 27} ;; escape
]]}]))

;; Displaying the game tile
(defn tile-panel
;; Panel used to show Score and Best score
(defn score
[header value]
[:div {:class "text-xl sm:text-2xl px-2 sm:px-4 text-center rounded-sm bg-brown-500"}
[:div {:class "uppercase text-sm font-bold text-brown-200"} header]
[:div {:class "text-white font-bold"} value]])

(defn btn-new-game
[]
[:button {:type "button"
:class "text-white bg-brown-600 hover:bg-brown-800 focus:ring-4 font-medium rounded-md text-sm px-5 py-2.5 focus:outline-none"
:on-click #(re-frame/dispatch [::events/start-game])} "New Game"])

(defn gameover-panel []
[:div {:class "relative flex justify-center items-center z-20"}
[:div {:class "w-full h-full bg-gray-900 bg-opacity-60 top-0 fixed sticky-0"}
[:div {:class "2xl:container 2xl:mx-auto py-48 px-4 md:px-28 flex justify-center items-center"}
[:div {:class "w-96 md:w-auto relative flex flex-col justify-center items-center bg-white bg-opacity-60 py-16 px-4 md:px-24 xl:py-24 xl:px-36"}
[:div
[:h1 {:role "main" :class "text-3xl dark:text-white lg:text-4xl font-semibold text-center text-gray-800"}
"Game Over!"]]

[:div {:class "flex flex-col justify-center items-center"}
[btn-new-game]]]]]])

(defn tile
"Displaying the game tile"
[row-index col-index [value state]]
^{:key col-index}
[:div {:class (str "tile tile-" value " tile-position-" (inc row-index) "-" (inc col-index)
[:div {:class (str "transition-transform duration-300 ease-in-out tile-position-" row-index "-" col-index)} ;; TODO apply tile-position based on new position
[:div {:class (str "text-5xl font-bold size-32 flex justify-center items-center rounded-md tile-" value
(cond
(= state :merged)
" tile-merged"

(= state :random)
" tile-new"

:else ""))}
(if (zero? value) "" value)])

;; Panel used to show Score and Best score
(defn score-panel
[type value]
(let [[header class] (if (= type ::high-score)
["High Score" "score score-high"]
["Score" "score"])]
[:div {:class class
:aria-orientation "vertical" :aria-labelledby "mobile-menu-button"}
[:span {:class "block px-4 py-2 text-lg text-gray-700"}
[:h3 header]
value]]))
:else "") )}
(if (zero? value) "" value)]])

(defn board-panel
"Rows and columns display of current board"
[]
(let [board (re-frame/subscribe [::subs/board])] ;; Get the current state of the board
[:div.board
(let [board @(re-frame/subscribe [::subs/board])] ;; Get the current state of the board
;; absolute and z-10 to make the board on top of the grid
[:div {:class "absolute z-10 grid grid-rows-4 grid-cols-4 gap-4 p-4" :id "board-panel"}
;; [:pre (with-out-str (cljs.pprint/pprint @board))] ;; print the board in page for debugging
(map-indexed
(fn [row-index row] ;; Each row of the board
^{:key row-index}
[:div.row
(map-indexed (fn [col-index cell]
(tile-panel row-index col-index cell))
row)]);; Each tile of the row
@board)
[:br.clear]]))

(defn score
^{:key row-index}
(map-indexed
(fn [col-index cell]
(tile row-index col-index cell))
row))
board)]))

(defn grid-panel
"display 4x4 grid of the game"
[]
(let [score (re-frame/subscribe [::subs/score])
high-score (re-frame/subscribe [::subs/high-score])]
[:div {:class "flex flex-row-reverse"}
(score-panel ::high-score @high-score)
(score-panel ::score @score)]))

(defn gameover-panel []
[:div {:class "relative flex justify-center items-center z-20"}
[:div {:class "w-full h-full bg-gray-900 bg-opacity-60 top-0 fixed sticky-0"}
[:div {:class "2xl:container 2xl:mx-auto py-48 px-4 md:px-28 flex justify-center items-center"}
[:div {:class "w-96 md:w-auto relative flex flex-col justify-center items-center bg-white bg-opacity-60 py-16 px-4 md:px-24 xl:py-24 xl:px-36"}
[:div
[:h1 {:role "main" :class "text-3xl dark:text-white lg:text-4xl font-semibold text-center text-gray-800"}
"Game Over!"]]

(score)

[:div {:class "flex flex-col justify-center items-center"}
[:button.btn-primary {:on-click #(re-frame/dispatch [::events/start-game])} "New Game"]]]]]])
;; absolute and z-0 to make the grid behind the board
[:div {:class "bg-brown-600 z-0 grid grid-rows-4 grid-cols-4 gap-4 p-4 rounded-md"
:id "grid-panel"}
(map-indexed
(fn [row-index _]
^{:key row-index}
(map-indexed
(fn [col-index _]
^{:key col-index}
;; size-32 makes the grid cells big
[:div {:class "size-32 rounded-md bg-brown-500" } ])
(range 4)))
(range 4))])

(defn game-panel
[]
(let [gameover (re-frame/subscribe [::subs/gameover])]
[:div {:class "flex flex-col items-center"}
(when @gameover (gameover-panel))
[:button.btn-primary {:on-click #(re-frame/dispatch [::events/start-game])} "New Game"]
[board-panel]]))
(let [gameover @(re-frame/subscribe [::subs/gameover])]
[:div {:class "container mx-auto mt-5"}
(when gameover
(gameover-panel))

(defn header
[name]
[:h2.header name])
[:div {:class "flex flex-row justify-center mt-5 rounded-md"}
[:div {:class "text-5xl sm:text-7xl font-bold text-stone-600"} "2048"]
[:div {:class "flex space-x-1 mx-4" :id "score-panel"}
(score ::score @(re-frame/subscribe [::subs/score]))
(score ::high-score @(re-frame/subscribe [::subs/high-score]))]

[:div
[btn-new-game]]]

[:div {:class "flex flex-row justify-center mt-8"}
[grid-panel]
[board-panel]]

[:footer {:class "m-4"}
[:div {:class "mx-auto p-4 md:py-8"}
[:div {:class "text-sm text-gray-500 sm:text-center dark:text-gray-400"}
"Play using arrow keys on your browser"]
[:div {:class "text-sm text-gray-500 sm:text-center dark:text-gray-400"}
"Implemented using "
[:a {:href "https://day8.github.io/re-frame/re-frame/" :class "hover:underline"} "re-frame"]
", "
[:a {:href "https://clojurescript.org/" :class "hover:underline"} "ClojureScript"]
", "
[:a {:href "https://tailwindcss.com/" :class "hover:underline"} "tailwindcss"]
", and "
[:a {:href "https://react.dev/" :class "hover:underline"} "React"]]
[:div {:class "text-sm text-gray-500 sm:text-center dark:text-gray-400"}
"© 2024 "
[:a {:href "https://deepumohan.com/" :class "hover:underline"} "Deepu Mohan Puthrote"]
". All Rights Reserved."]]]]))

(defn main-panel
[]
(let [name (re-frame/subscribe [::subs/name])]
[:div {:class "relative flex min-h-screen flex-col justify-center overflow-hidden bg-gray-50 py-6 sm:py-12"}
[:div {:class "container mx-auto"}
(header @name)
[score]]
[game-panel]]))
[game-panel])
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