This repository has been archived by the owner on Oct 2, 2020. It is now read-only.
0.8.0 Snapshot 2
Pre-release
Pre-release
·
240 commits
to master
since this release
Major Changes
- Server and Client have been replaced by Client2D and Server2D to allow for more types of games to use the networking features.
Features
- Added MDR (Medium Dynamic Range) effects to allow for better colour in low light and for a better bloom effect.
- Added noise that wraps around a sphere or cylinder without using interpolation.
- Added multithreading package.
- Added pathfinding package.
Bug Fixes/Stability Improvements
- Fixed issue where shader initialisation would not allow for uniforms to be changed.
- Audio effects have been slightly improved in their reliability.
- Lighting should now be less buggy.
Optimisations
- Some optimisations were made to world loading.
- Pathfinding is now multithreaded.
Misc Changes
- The default value for an entity variable is now 0 instead of NaN.
- The heat effect now has it's own interface.
- The debug screen now has even more information.
- Collisions are now counted on the debug screen.
- Main thread updates are now counted separately to frame renders in the debugger.
Deprecations
N/A