4.5.0 Stable Release
The big bulk of this release is a big layout change that most people won't actually see - but for developers, this makes a more clear separation between "backend" and "frontend." This isn't really important for now - but it's the new layout that the future system updates will be based on, so it's very important for future development!
But! There are some public-facing feature changes in here. There's now a "wod5eSymbols" font face that can be used to get the various symbols in WOD5E, some styling updates (especially for dark mode), and a bugfix for Blood Surge rolls!
Installation
As always, if you have any issues, then please feel free to submit an issue.
To install this release, please use the manifest URL provided here: https://github.com/WoD5E-Developers/wod5e/releases/download/4.5.0/system.json
Or, if you already had an old version of the WOD5E system installed, just click the update button and everything should (should) update smoothly!
4.5.0 Changelog
From a player's side
- Fixed an issue with null values causing advancedDiceChecks to fail when using non-Blood Surge modifiers Veilza
- Various styling updates and fixes to dark mode Veilza
- Added a new font file to allow for WOD5E symbols to be used in text. This can be used with the font family of "wod5eSymbols" or with the CSS class of "symbol" Veilza
From a developer's side
- Renamed the "module" folder into the "system" folder for clarity Veilza
- Renamed the "templates" folder into the "display" folder Veilza
- Separated frontend logic into VTM, WTA, and HTR as well as a "shared" folder Veilza
- Moved CSS files into their respective "display" subfolders Veilza
- Cut out various duplicate CSS classes that weren't necessary Veilza