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The graphics service has been refactored to operate on a separate thr…
…ead, allowing for parallel processing between the CPU and GPU, significantly improving performance and responsiveness. The Direct3D 11 (D3D11) driver now caches states between submission calls. This optimization reduces redundant state changes and improves overall rendering efficiency. The serialization module has been improved to eliminate the need for explicitly marking classes with "Serializable". This streamlines the serialization process and reduces boilerplate code. Added support for serializing Matrix4 objects. The 2D rendering module has been temporarily removed to address underlying issues and facilitate planned enhancements.
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