Version X2Z Rev. 07.01.23 (Last Prop Standing update)
Version X2Z Rev. 07.01.23 - v.1.7
January 2023 Update Release Channel. Version 1.7
Changes:
Revision 07.01.23
This is a quick feature update for Last Prop Standing (LPS) and other fixes. A core gamemode hasn't patched yet (this patch was highly requested and therefore you should update your gamemode!)
- LPS will now allow you to Holster Weapon. To toggle holster (hide) LPS weapon, simply just right click on it.
- Holstering Weapon WILL also hides Glowing and Trail Effects.
- Added Text HUD to inform player when LPS is active: CLICK for Shoot, MOUSE2 for Holster
- Added LPS Weapon State 'HOLSTERED' to inform the weapon is being holstered. This networked value can be accessed via
Player:GetLPSWeaponState() == LPS_WEAPON_HOLSTER
OR(boolean) Player:IsLPSHolstered()
- Added sounds when holstering LPS weapons
- Devil Ball Fix: Fixed RPG, Grenade, and Flachette Launcher Bound Keys when a Player is in Last Prop Standing. A default RIGHT CLICK key will be changed temporarily to MIDDLE CLICK key when LPS is active.
- Updated Underwater Weapons to be more reliable (SMG, AR2, and Shotgun Water for use to any Underwater Maps)
- Added Weapon Select & Kill Icons for Underwater Weapons (Applies to: SMG, AR2, and Shotgun Water)
- Added
env_embers_controller
helper function for Mappers. Allows you to Turn On/Off this entity.