EGW 3.0.2.2 UPDATE (1/13/24)
THIS CACHE IS VERY OLD AND ONLY SUITABLE FOR OLD GAMES... GAMES MAY NOT RUN PROPERLY.
APK CHANGES:
- Added Inject Document Provider (MT Manager)
- Removed Languages Option in Container Properties
- Removed GPU Option in Container Properties
- Removed All language string values on the APK.
- Removed 3 Others Option in the Container Properties
- Changed the default resolution to 800x600
- Changed the default language to English
- Changed the default renderer to VirGL
- Changed the GALLIUM_HUD variables
- Added Some Container Icons
- Added Change Location of Drives from EDPatch
- Added Custom Controls and New VirGL UI
CACHE CHANGES:
- PulseAudio libraries has been removed
- Removed "sbin, sys, run, root, proc, cron, rsyslog, log, cache" and many other files/libs
- Removed many useless libraries (40MB reduced)
- Added Old 7Zip v19.00 and installed by default
- Added Adobe Flash Player Standalone for .swf games
- Added IrfanView v4.6.0 as default
- Changed Compressor from WinRAR to 7Zip
- Added 50 WineD3D DLLs to choose
- Added Many DSOAL + OpenAL alternatives
- Added Mesa VirGL v4 renderers
- Added Benchmarking Tools
- Added PhysX Legacy and AGEIA PhysX fix for old games
- Fixed file icons from Hugo
- Pre-Installed Input Bridge 0.1.9.9
SYSTEM32 CHANGES:
- Added DirectX & Codecs missing dlls
- CoreFonts will be installed by default
- Added DirectShow, DirectPlay dlls and some fixes
- Added bink32.dll in system32 version 1.99a
- Added Visual C .NET dlls 2002/2003
- Added Miles Sound System dll in system32
- Added WinG/GDI plus dlls for old games
- Added d3dto8 wrapper
MORE CHANGES ARE UNLISTED.