Skip to content

XJINE/Unity_OverReaction

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

7 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Unity_OverReaction

Deform mesh like a cartoon animation.

How to Use

Just attach OverRaction.cs to your object.

Field Description
maxDeformScale Object will not be stretched over this value.
minDeformScale Object will not be compressed over this value.
deformPower Object gets more deformable when this value get more.
undeformPower Object gets more undeformable when this value get more.

About

Deform mesh like a cartoon.

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Languages