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XRTK-Core/Packages/com.xrtk.core/Definitions/Utilities/TrackedObjectType.cs
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If we are touching the Enum, can we update it to be more generic
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This is fine in core, however it breaks projects in the Examples. Can you also do a PR for examples to resolve the changes
I'll be sure to do that with the next release |
So I realized I might have made a mistake here. I didn't actually setup a When the user walks around their space the tracked objects don't update correctly with the head/body position. We'll probably need to update the rig appropriately. |
* Added body tracking to solver handler * Renamed two enums to be a bit more generic
XRTK - Mixed Reality Toolkit Change Request
Overview
Added the ability to specify the body (the mixed reality playspace) as a tracked object to solve the position and rotation against. Used for body locked solvers.
Breaking Changes:
TrackedObjectType.MotionControllerLeft
toTrackedObjectType.LeftHandOrController
TrackedObjectType.MotionControllerRight
toTrackedObjectType.RightHandOrController